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Steam News5 February 20188y ago

Patch notes for Patch Version: EA 0.3.8.1 on February 5th, 2018

Patch notes for Patch Version: EA 0.3.8.1 on February 5th, 2018 Steam version number: 2492125 Fixes - Fixed a major issue with dx11!

Full notes

Full The Guild 3 update

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What changed

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  • Performance
changedPatch notes for Patch Version: EA 0.3.8.1 on February 5th, 2018 Steam version number: 2492125 Fixes - Fixed a major issue with dx11! This problem was responsible for some crashes and has prevented the game to start on a few computers; - Fixed a crash that could potentially occur after completing a Far Trade, saving the game & reloading it; - Fixed a crash that would occur while purchasing a building & one of its employees was doing a "Ambush" action; - Fixed a crash that could happen while saving a game during the process of selecting a building in the Erect Building; - Fixed a crash that would happen during a trade of a building that was simultaneously being destroyed in the process & the trade menu was opened; - Fixed a crash that would happen if a city district or a village was missing a certain amount of "non-playable characters". If it is the case, the game will now adjust the population of city districts and villages in consequence; - Fixed a crash that could sometimes occur while the game was updating itself & could not find a specific element; - Fixed a crash that would take place after moving to a new residence & the game was reloaded; - Fixed multiple crashes that was caused by invalid windows; - Adjusted the size of the details tooltip in the family tree menu to correctly display the attitudes (values) of a family; IMPORTANT MESSAGE Just a reminder, if possible, please attach the "save game" with reports on Redmine since they greatly help to pin point the cause of the problems you come across. Thank you!

The Guild 3 changes

changedPatch notes for Patch Version: EA 0.3.8.1 on February 5th, 2018 Steam version number: 2492125 Fixes - Fixed a major issue with dx11! This problem was responsible for some crashes and has prevented the game to start on a few computers; - Fixed a crash that could potentially occur after completing a Far Trade, saving the game & reloading it; - Fixed a crash that would occur while purchasing a building & one of its employees was doing a "Ambush" action; - Fixed a crash that could happen while saving a game during the process of selecting a building in the Erect Building; - Fixed a crash that would happen during a trade of a building that was simultaneously being destroyed in the process & the trade menu was opened; - Fixed a crash that would happen if a city district or a village was missing a certain amount of "non-playable characters". If it is the case, the game will now adjust the population of city districts and villages in consequence; - Fixed a crash that could sometimes occur while the game was updating itself & could not find a specific element; - Fixed a crash that would take place after moving to a new residence & the game was reloaded; - Fixed multiple crashes that was caused by invalid windows; - Adjusted the size of the details tooltip in the family tree menu to correctly display the attitudes (values) of a family; IMPORTANT MESSAGE Just a reminder, if possible, please attach the "save game" with reports on Redmine since they greatly help to pin point the cause of the problems you come across. Thank you!

Patch notes for Patch Version: EA 0.3.8.1 on February 5th, 2018 Steam version number: 2492125 Fixes - Fixed a major issue with dx11! This problem was responsible for some crashes and has prevented the game to start on a few computers; - Fixed a crash that could potentially occur after completing a Far Trade, saving the game & reloading it; - Fixed a crash that would occur while purchasing a building & one of its employees was doing a "Ambush" action; - Fixed a crash that could happen while saving a game during the process of selecting a building in the Erect Building; - Fixed a crash that would happen during a trade of a building that was simultaneously being destroyed in the process & the trade menu was opened; - Fixed a crash that would happen if a city district or a village was missing a certain amount of "non-playable characters". If it is the case, the game will now adjust the population of city districts and villages in consequence; - Fixed a crash that could sometimes occur while the game was updating itself & could not find a specific element; - Fixed a crash that would take place after moving to a new residence & the game was reloaded; - Fixed multiple crashes that was caused by invalid windows; - Adjusted the size of the details tooltip in the family tree menu to correctly display the attitudes (values) of a family; IMPORTANT MESSAGE Just a reminder, if possible, please attach the "save game" with reports on Redmine since they greatly help to pin point the cause of the problems you come across. Thank you!

Source

Steam News / 5 February 2018

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