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Steam News31 January 20188y ago

Patch notes for Patch Version: EA 0.3.8 on January 31st, 2018

Patch notes for Patch Version: EA 0.3.8 on January 31st, 2018 Steam version number: 2479405 Fixes - Fixed a crash related to path finding that could happen while intercepting another NPC such as a combat, ambush, a chas

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Full The Guild 3 update

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What changed

0 fixes0 additions1 change0 removals
  • UI and audio
changedPatch notes for Patch Version: EA 0.3.8 on January 31st, 2018 Steam version number: 2479405 Fixes - Fixed a crash related to path finding that could happen while intercepting another NPC such as a combat, ambush, a chase, etc.; - Fixed crash that would occur when "dragging" & "dropping" an item into a character's inventory from the business menu; - Fixed a crash that would occur while using the Politics Menu; - Fixed a crash that was caused by a building which would not initialize their storage after a game was loaded; - Fixed a crash that would occur when a transporter would pick up items but was no longer connected to a valid route; - Fixed a crash that would occur when a building was destroyed while its menu was still open; - Fixed a crash that would occur when a building was destroyed while it remained selected. Now, in this case, once the building is destroyed it will no longer remain selected & the avatar will become selected; - Fixed a crash that was caused while purchasing a building in the Erect Building menu and the building was destroyed; - Fixed a crash that would possibly occur when trying to trade a building with another Dynasty; - It was possible to handover a dead family member to another dynasty ("Dynasty trade") which lead to a crash; - Fixed a crash that would possibly occur when trying to trade a family member in marriage with another Dynasty; - Fixed a crash related to the death of a character & their inventory would still be displayed; - Fixed crash that would occur when a character would return from a Far Trade; - Fixed a crash that would sometimes occur when selecting a saved game in the main menu; - Fixed a crash which would happen while the game was being loaded; - Fixed a random crash that would occur while creating a character in the character creation menu; - Fixed a crash that was caused by selecting keys on the keyboard that were connected to shortcuts while loading a game; - The save game message will now appear while saving a game [or quick save] & will disappear once the save is completed; - Pressing the "I" key while a building is selected will correctly display the appropriate menu; - After the avatar has entered a building, the blue circle which appears at the feet of the character, will now appear above the building if an object outside the building has been selected; - The price and quantity of items are now shown in the second level tooltip (hold right mouse button on item); - Fixed a bug that prevented players to select items while setting up a trade route for their transporters; - In the options menu, if the resolution was changed but was cancelled, it was still saved & it would be used when the game was restarted. This will no longer happen; - Fixed a bug that would permit the player to marry a character that was dead; - Building menus (like market menu or production menu) will now automatically open or close when the selected character arrives at or leaves the building, if "Open/close building menu when selected character arrives at/leaves the building" is checked in the options menu; - Added the achievement "Executed" for Steam; Important Message & Known Issues You may notice a slightly longer loading time when loading a game, and possibly a slight loss of performance while you are in play. We are looking into it! After you

The Guild 3 changes

changedPatch notes for Patch Version: EA 0.3.8 on January 31st, 2018 Steam version number: 2479405 Fixes - Fixed a crash related to path finding that could happen while intercepting another NPC such as a combat, ambush, a chase, etc.; - Fixed crash that would occur when "dragging" & "dropping" an item into a character's inventory from the business menu; - Fixed a crash that would occur while using the Politics Menu; - Fixed a crash that was caused by a building which would not initialize their storage after a game was loaded; - Fixed a crash that would occur when a transporter would pick up items but was no longer connected to a valid route; - Fixed a crash that would occur when a building was destroyed while its menu was still open; - Fixed a crash that would occur when a building was destroyed while it remained selected. Now, in this case, once the building is destroyed it will no longer remain selected & the avatar will become selected; - Fixed a crash that was caused while purchasing a building in the Erect Building menu and the building was destroyed; - Fixed a crash that would possibly occur when trying to trade a building with another Dynasty; - It was possible to handover a dead family member to another dynasty ("Dynasty trade") which lead to a crash; - Fixed a crash that would possibly occur when trying to trade a family member in marriage with another Dynasty; - Fixed a crash related to the death of a character & their inventory would still be displayed; - Fixed crash that would occur when a character would return from a Far Trade; - Fixed a crash that would sometimes occur when selecting a saved game in the main menu; - Fixed a crash which would happen while the game was being loaded; - Fixed a random crash that would occur while creating a character in the character creation menu; - Fixed a crash that was caused by selecting keys on the keyboard that were connected to shortcuts while loading a game; - The save game message will now appear while saving a game [or quick save] & will disappear once the save is completed; - Pressing the "I" key while a building is selected will correctly display the appropriate menu; - After the avatar has entered a building, the blue circle which appears at the feet of the character, will now appear above the building if an object outside the building has been selected; - The price and quantity of items are now shown in the second level tooltip (hold right mouse button on item); - Fixed a bug that prevented players to select items while setting up a trade route for their transporters; - In the options menu, if the resolution was changed but was cancelled, it was still saved & it would be used when the game was restarted. This will no longer happen; - Fixed a bug that would permit the player to marry a character that was dead; - Building menus (like market menu or production menu) will now automatically open or close when the selected character arrives at or leaves the building, if "Open/close building menu when selected character arrives at/leaves the building" is checked in the options menu; - Added the achievement "Executed" for Steam; Important Message & Known Issues You may notice a slightly longer loading time when loading a game, and possibly a slight loss of performance while you are in play. We are looking into it! After you

Patch notes for Patch Version: EA 0.3.8 on January 31st, 2018 Steam version number: 2479405 Fixes - Fixed a crash related to path finding that could happen while intercepting another NPC such as a combat, ambush, a chase, etc.; - Fixed crash that would occur when "dragging" & "dropping" an item into a character's inventory from the business menu; - Fixed a crash that would occur while using the Politics Menu; - Fixed a crash that was caused by a building which would not initialize their storage after a game was loaded; - Fixed a crash that would occur when a transporter would pick up items but was no longer connected to a valid route; - Fixed a crash that would occur when a building was destroyed while its menu was still open; - Fixed a crash that would occur when a building was destroyed while it remained selected. Now, in this case, once the building is destroyed it will no longer remain selected & the avatar will become selected; - Fixed a crash that was caused while purchasing a building in the Erect Building menu and the building was destroyed; - Fixed a crash that would possibly occur when trying to trade a building with another Dynasty; - It was possible to handover a dead family member to another dynasty ("Dynasty trade") which lead to a crash; - Fixed a crash that would possibly occur when trying to trade a family member in marriage with another Dynasty; - Fixed a crash related to the death of a character & their inventory would still be displayed; - Fixed crash that would occur when a character would return from a Far Trade; - Fixed a crash that would sometimes occur when selecting a saved game in the main menu; - Fixed a crash which would happen while the game was being loaded; - Fixed a random crash that would occur while creating a character in the character creation menu; - Fixed a crash that was caused by selecting keys on the keyboard that were connected to shortcuts while loading a game; - The save game message will now appear while saving a game [or quick save] & will disappear once the save is completed; - Pressing the "I" key while a building is selected will correctly display the appropriate menu; - After the avatar has entered a building, the blue circle which appears at the feet of the character, will now appear above the building if an object outside the building has been selected; - The price and quantity of items are now shown in the second level tooltip (hold right mouse button on item); - Fixed a bug that prevented players to select items while setting up a trade route for their transporters; - In the options menu, if the resolution was changed but was cancelled, it was still saved & it would be used when the game was restarted. This will no longer happen; - Fixed a bug that would permit the player to marry a character that was dead; - Building menus (like market menu or production menu) will now automatically open or close when the selected character arrives at or leaves the building, if "Open/close building menu when selected character arrives at/leaves the building" is checked in the options menu; - Added the achievement "Executed" for Steam; Important Message & Known Issues You may notice a slightly longer loading time when loading a game, and possibly a slight loss of performance while you are in play. We are looking into it! After you

Source

Steam News / 31 January 2018

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