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Steam News13 October 20178y ago

Patch notes for Patch Version: 0.018M on October 13th, 2017

Patch notes for Patch Version: 0.018M on October 13th, 2017 Steam version number: 2196530 Bug Fixes - Crash fixed that could occured when the player tried to hire an employee; - We have reduced the number of boats and s

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What changed

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  • Performance
changedPatch notes for Patch Version: 0.018M on October 13th, 2017 Steam version number: 2196530 Bug Fixes - Crash fixed that could occured when the player tried to hire an employee; - We have reduced the number of boats and ships for a better performance in the advanced game; - Buildings that are being constructed will now be visible on the area map; - Warehouse Menu: owned warehouses will now have the new production/storage menu; - The features "Transportation routes" and "AI Master" were transferred to the new production menu. Please note: both features still have bugs - we are aware of them and we will take care of them in the coming weeks; Balancing - Mines, Lumberyards & Quarries will now start with 2 Horse Carts in order speed up the transfer of resources to the market; IMPORTANT INFORMATION A patch with a bit of everything. Concerning the "Transportation routes" and "AI Master" features: they are still not complete but you will not have to use it through the older version of the production menu any longer. When a new patch is released, we highly recommend to start a new game rather than load a saved game from a former patch since you might experience issues that have been resolved before. Please note, as of next week, we will diminish the frequency of patches to two or three in a week. The next patch is planned for Tuesday. Beside bugfixes, our priorities will focus on AI, economy, balancing and the new UI and the features announced in the Roadmap. As usual, we appreciate your help & understanding. Thank you!

The Guild 3 changes

changedPatch notes for Patch Version: 0.018M on October 13th, 2017 Steam version number: 2196530 Bug Fixes - Crash fixed that could occured when the player tried to hire an employee; - We have reduced the number of boats and ships for a better performance in the advanced game; - Buildings that are being constructed will now be visible on the area map; - Warehouse Menu: owned warehouses will now have the new production/storage menu; - The features "Transportation routes" and "AI Master" were transferred to the new production menu. Please note: both features still have bugs - we are aware of them and we will take care of them in the coming weeks; Balancing - Mines, Lumberyards & Quarries will now start with 2 Horse Carts in order speed up the transfer of resources to the market; IMPORTANT INFORMATION A patch with a bit of everything. Concerning the "Transportation routes" and "AI Master" features: they are still not complete but you will not have to use it through the older version of the production menu any longer. When a new patch is released, we highly recommend to start a new game rather than load a saved game from a former patch since you might experience issues that have been resolved before. Please note, as of next week, we will diminish the frequency of patches to two or three in a week. The next patch is planned for Tuesday. Beside bugfixes, our priorities will focus on AI, economy, balancing and the new UI and the features announced in the Roadmap. As usual, we appreciate your help & understanding. Thank you!

Patch notes for Patch Version

0.018M on October 13th, 2017 Steam version number: 2196530 Bug Fixes - Crash fixed that could occured when the player tried to hire an employee; - We have reduced the number of boats and ships for a better performance in the advanced game; - Buildings that are being constructed will now be visible on the area map; - Warehouse Menu: owned warehouses will now have the new production/storage menu; - The features "Transportation routes" and "AI Master" were transferred to the new production menu.

Please note

both features still have bugs - we are aware of them and we will take care of them in the coming weeks; Balancing - Mines, Lumberyards & Quarries will now start with 2 Horse Carts in order speed up the transfer of resources to the market; IMPORTANT INFORMATION A patch with a bit of everything. Concerning the "Transportation routes" and "AI Master" features: they are still not complete but you will not have to use it through the older version of the production menu any longer. When a new patch is released, we highly recommend to start a new game rather than load a saved game from a former patch since you might experience issues that have been resolved before. Please note, as of next week, we will diminish the frequency of patches to two or three in a week. The next patch is planned for Tuesday. Beside bugfixes, our priorities will focus on AI, economy, balancing and the new UI and the features announced in the Roadmap. As usual, we appreciate your help & understanding. Thank you!

Source

Steam News / 13 October 2017

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