Full notes
Full The Grappler update
Read the full published notes in a cleaner layout. The original post stays linked below.
Thank you to everyone who's wish listed the game so far!
I know the demo's been up for a few months now, but since then, I've been hard at work getting the remainder of the game to the point where I can confidently release an Early Access build.
The Early Access Build will include:
30 screens to grapple, double jump, and dash your way up
Special zone mechanics for each area, from hallucinated platforms to falling stalactites
Several Steam achievements to unlock
A special, very challenging zone for only the truly worthy
General QoL changes to improve the general flow and feel of the game
This is, of course, building off what's already available in the demo
Coming out of Steam Nextfest made me aware of some glaring issues regarding the general controls and difficulty of the early game, so I've toned it down a bit to help players experience more of what The Grappler has to offer.
Thanks again for your support!
Source
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