Full notes
Full The Gold River Project update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey hey Everyone!
What changed
- Gameplay
The Gold River Project changes
This is our first of several to come, "named patches"! We will be releasing these as seperate news post as we want to reach out to those players who've potentially experienced these issues.
We'll have another post tomorrow with a bit more information on save issues and what we're doing around that. :)
This is also a great time to once again mention that we are a small team of 6, where 4 of us are working on the game. The nature of Early Access mean our game is in active development. There will be bugs, there will be issues. But the message we want to get across is that even though a patch might be a little rough in the beginning, we'll fix it. We have done over 30 patches since we launched, we're here to do the work and our ultimate goal will always be to create a fun and engaging experience for all players :)
We appreciate all the feedback so far, the work continues!
These are the fixes:
Patch Notes
EA 01:26.06.12a
cl: 10184
EDIT - Updated Field Guide Survival Manual with Tips & Trick on both sides when inspected
EDIT - Moved cooked food on campfire to frying pan when completed
EDIT - Rainwater Collector moved to Crafted Crafting Bench
EDIT - Clothing shred amount changed - Jackets, shirt and pants: 12, 8, 4 cloth
EDIT - Clothing warmth boost +2
FIX - Fishing Bug
FIX - Cooler and Boat Chest
FIX - Red Cooler now SAVES
Survival Guide: (This can be found in-game) Steam post imageSteam post image
Source
Changelog.gg summarizes and formats this update. How we read updates.
