Update log
Full The Gold River Project update
The complete published notes, normalized for clean reading and source attribution.
Repeated intro
Hello Everyone:
Extracted changes
7 fixes5 additions2 changes0 removals
- Gameplay
- UI and audio
- Fixes
addedA couple of new things and several fixes. Happy Camping this weekend.
addedNew - Mine Rock to Boulder. Action in inventory 'Break' Boulder to Stones
addedNew - Collect Log. Action in inventory 'Break' Log to Sticks (*Crafting Sticks from Logs removed)
addedNew - Tarps can now be shredded into Cloth
changedEdited - Animals use a warning aggro sound when near player before attack
changedEdited - Loot spawn table adjusted
A couple of new things and several fixes. Happy Camping this weekend.
EA.01:26.04.02b cl: 9599
- CosmeticNewMine Rock to Boulder. Action in inventory 'Break' Boulder to Stones
- CosmeticNewCollect Log. Action in inventory 'Break' Log to Sticks (*Crafting Sticks from Logs removed)
- CosmeticNewTarps can now be shredded into Cloth
- CosmeticEditedAnimals use a warning aggro sound when near player before attack
- CosmeticEditedO2 generator uses gas tank storage and displays a fuel gauge.
- CosmeticEditedLoot spawn table adjusted
- CosmeticEditedCollection a fern can yield 1 to 2 frond(s)
- CosmeticFixedTutorial tablet working again
- CosmeticFixed3 types of loot boxes were not saving as intended
- CosmeticFixedPickaxe equip animation camera jump removed.
- CosmeticFixedQuartering, Snap and break audio added to new system
- CosmeticFixedSS3 roll doors not saving if open or not.
- CosmeticFixedAquaLab door saving correctly
- CosmeticFixedSwimming and Running Badge saving
- CosmeticAddedNew loot box furniture to world and Substations
Source
