Full notes
Full The Gold River Project update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Fixes
- Gameplay
- Balance
- Maps
- UI and audio
- Performance
The Gold River Project changes
Hi Everyone:
Let's try this again. We fixed the character saving issue, should be good now.
EA.01:26.03.18a cl: 9473
We are using a new and more optimized system for our lootboxes so that they can save what you put in and not load new loot if you wander too far off etc. Due to this new system, SAVE GAMES created BEFORE this change, will not be compatible and lootboxes will no longer spawn in those saves.
The positive with this is from now on we can really see where our loot balance struggle and better optimize for a more enjoyable experience.
We apologize for this!
Fixed - Loot boxes now SAVE their inventory
Fixed - Camera's not detecting all players
Fixed - Quiver hidden in 1st person view
Fixed - Quarter only one item from a stack of many
Fixed - Soil bag now fits in Farm Pouch
Fixed - SS2 ground floor valve
Fixed - Seeds are now stackable
Fixed - Substation 'DRINK' interaction removed.
Fixed - Backpack inventory slots resized
New - Eco Center trail map in
New - Deconstructed models for Rain Water Harvester and Make-shift Fire
New - Sprinkle of "Lore" added
New - Company camera without a spotlight for certain locations
New - Pause (Esc) in single player games
New - Flag Icon
Edited - Sleeping bags UI will now prompt when you can sleep
Edited - Fishing rod UI changed to "Wait for fish to bite" from "Nothing on the line"
Edited - Notes brightness brought down for more legibility
Edited - Chop and Mine UI removed unless player has a Hatchet (chop) or Pickaxe (mine) in hand
Edited - All UI stamina bars are now located in the bottom, center of the screen below the Hot-bar
Edited - Draw bridge added to SS1 puzzle to fix order of operations
Edited - All SS1 timers are not visible until started for clarity
Edited - UI options on Campfire to destroy old, broken farm plots and Campfires removed
Edited - Players using another language other than English can now use the in game keyboards with a mouse as some players keyboards did not work on these puzzle.
Edited - Save icon is 50% smaller and has a UI spawn distance of 100m
Edited - Cooler no longer spawns until we can fix how it keeps food cold and doesn't despawn
Edited - Crafted Backpacks, Small Backpacks, Large Backpacks, Crates, Lean-To's and Tents storage size adjusted
Edited - Players UI item interaction all in order
Edited - Loot spawned per loot box cleaned up
Edited - Blackberries now give +3 and stews are a +50
Edited - Dusk and Dawn shortened for optimization
Source
Changelog.gg summarizes and formats this update. How we read updates.
