Full notes
Full The Girl Who Kicked a Rabbit update
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What changed
- Gameplay
- Events
- Performance
- Balance
- Maps
The Girl Who Kicked a Rabbit changes
Hi again everyone!
We're finally releasing patch 2, "Accelerated Catastrophe". It has quite a lot more than we expected, so let's get to it:
CONTENT
An overhaul to world 2. No longer as open as before, we added a couple of chain levels to it as well
A bigger variety of goals to accomplish as well
Overhaul to world 3. All quests are now mandatory, but will all result in optional fights with rewards instead.
Which means: three now levels for world 3, where you get to try out the "Advance" spell and the "Collapse" spell. Since this is Early Access, a warning, the Advance spell is fickle and might crash the game. We are working on it.
A general ID system has been implemented behind the scene for all of Lumi's moves and levels. We still need to finish it up, but this will definitely help with future translations.
CHANGES
Searing Ice is now called Agony Glass.
Fragile state is now Glass state
Which statuses affect the damage received is now displayed with the damage: "2 (Glass, Poison)"
Hid secret level in world 1 behind conditions
Changed flow of the very first map, to tell people to stop at the first location
BUG FIXES
Twin Slap attack now shows targettng arrows
Reward move now shows a green targeting arrow
Douse no longer consumes a Nox
Tried to fix crashes from Advance (not quite fixed)
Since last time we've shown the game off at local Maker Faire in Denmark. Lots of kids and adults played it. It was a real confidence boost.
We also participated in Nordic Game Jam 2024, where we made sort of tactical puzzle game, called Home Dungeon. Feel free to try it: https://takunomi.itch.io/home-dungeon
And the very sweet vero_cat played the game on stream for several hours, though the VOD appears to be gone now. Still, check out her channel, she was really good at it: https://www.twitch.tv/vero_cat
There was an interview with us on Danish gaming site arkaden.dk: https://arkaden.dk/arkaden-fortaeller-spiludvikling-som-en-passion/ (Thank you to Kasper Pedersen for a pleasant lunch)
That's it for this patch. Next time we hope focus on adding more visual upgrades and giving the second boss an overhaul as well. See you soon!
Source
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