In this update8
Full notes
Full The Floor Above update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Performance
The Floor Above changes
Hey everyone!
We’re excited to roll out a new update for The Floor Above demo. This patch focuses on improving immersion, atmosphere, and small touches that make the loop feel even more unsettling.
Improved Sound Design
We’ve reworked how the audio behaves in the room — spatial positioning and sound direction now feel much more natural and responsive. Listen closely. That “psst” may be closer than you think, if you know what we mean 🌚
New Interactions After Level 9
You can now interact with some things in the room once (or if 👻) you leave the chair. We won’t spoil the experience for you — explore and see what happens.
We STRONGLY recommend you to touch a TV screen after you're free from the chair.
Anomaly Updates
Some anomalies have been updated and polished for a creepier experience. Blink carefully (and don't keep your eyes close for too long!)
More About Morty
You’ll find a few new hints about our favorite cat’s story. He’s watching, as always 😼
Steam Achievement
Now there's an achievement for you to earn. More — in the full game.
Updated Tutorial
The tutorial section has been reworked to better explain the loop mechanics and the choice system. It’s now easier to understand the rules — however still not so easy to feel safe after learning them.
Team’s Pets and Other References
Look around — you might notice a few photos of our team’s real-life pets hidden in the environment. A small tribute from the studio to our furry department.
There are also other little things referring to our team in the room. Try to find them all.
Bug Fixes & Stability
Various minor issues have been fixed to make the demo a more stable and smooth experience.
Thank you for playing and for all your feedback — it helps us shape the full version of The Floor Above.
SwyTapp Games
🪑
Source
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