In this update3
Full notes
Full The First Million update
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What changed
- Gameplay
- Balance
- UI and audio
- Fixes
The First Million changes
Good news, everyone! After the first nerfs were disappointing for some players, I couldn't rest and worked twice as hard on the buffs that I promised — and here they finally are!
With this update I wanted to do three things:
give players more silver to make the early progression faster
make more assets viable and fun to use
make stacking more fun and rewarding across the board
Do let me know if the following changes get the job done in your opinion:
BALANCING
Reduced silver cost of most upgrades
Silver generation time changed from 20s to 15s
SILVER MINE cycle time changed from 30s to 20s
LOTTERY now also stacks lottery chance
LOTTERY cycle time changed from 15s to 20s
HODL now also stacks profit increase
GROUP now also stacks profit increase
GROW now also stacks profit increase
DEEP STACKS now stacks profit, but gains $100 extra when stacked
HERMIT cycle time changed from 10s to 5s
HERMIT speed bonus changed from 0.3 to 0.1
HERMIT now also stacks speed bonus
ALGO TRADING cycle time changed from 4s to 6s
ALGO TRADING now increases speed by x0.01 per cycle
ALGO TRADING now also stacks speed increase
INNOVATOR profit increase changed from $2 to $3
LUCKY STREAK lucky chance changed from 10% to 50%
ECHO slow changed from x0.3 to x0.2
COLLECTOR cycle time changed from 7.5s to 5s
IMPROVEMENTS
Reworked the description of COPY / DUPLICATE for more clarity
Added a career reset button to the title screen which allows you to delete all data and start over
All cards that require an upgrade to work (like stacking or selling) will now show a notice in the tooltip if that upgrade isn't unlocked yet
LOTTERY no longer appears in daily trials for fairer competition
BUGFIXES
Fixed issue where touch input wouldn't register on cards after using a physical key or button
Fixed the prestige upgrade resetting the run counter, which messed with the run history
Fixed issue where you could not swap two cards of the same kind before unlocking the stacking upgrade
Fixed issue where you could not swap two cards of the same kind when they reached the maximum stacks
HODL no longer increases profit through JUNK FEE while not having any cards in hand
The game over screen now shows the correct target reached after completing the billion
The game over screen now formats the numbers with thousand separators
Really high card prices are now properly shortened
Fixed an issue where you could unlock two cards at once
LUCKY STREAK now only counts lucky cycles while on the board
INNOVATOR now only counts completed cycles while on the board
I really hope you like these changes! But of course this won't be all, so here's a little sneak peek at what's to come: I will add a TRILLION upgrade, which will allow you to continue to the TRILLION after reaching the BILLION. And I'm going to add a DAILY SPRINT mode where the goal is not to make the most money in 20 minutes, but to get to the first million the fastest!
I am asking you for a bit of patience for the next update though, I need a few days off to enjoy the sun and to increase my remaining cycles... ;-)
Cheers, Mario aka ehmprah from Sonderland
Source
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