Full notes
Full The Final Flame update
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Repeated intro
Hey everyone! Happy Holidays!
What changed
- Gameplay
- Balance
The Final Flame changes
The game has been updated to ver 1.0.1.0.
Fortunately or unfortunately, this is as much as we could salvage from the previous announcement, once again we humbly apologize for not being able to deliver all its content at this time, but we are truly grateful for those who have supported the game and wishes to support the game. Without further ado, here's the updates.
The Final Flame is off by 67% for the duration of Steam Winter Sale
Shire Kirchhof [Character] has been added to the game
Dark elemental affinity and takes more damage from Holy attacks.
Boasts high physical attack in exchange for low vitality and defense.
Marked for Death [Passive][Assist]
Holding down the attack button will cleave the surrounding area and launch a 3-way projectile. Enemies hit will have their defense reduced by 20% for 16 secs.
Shadow Dive [Evade]
Holding down the evade button will submerge Shire into the shadows, being invulnerable for its duration. Consuming 5 EP per second.
Dark Divide [Skill]
Cleaves area in front with Dark Scythe leaving a rift that deals dark elemental damage over time.
Umbral Symphony [Ultimate]
Submerges into the shadows and deals damage along it's path.
We hope you'll try out and enjoy playing as Shire. We're certain he'll be able to help you defeat Altemis and unlock the true ending(if you haven't yet).
Source
Changelog.gg summarizes and formats this update. How we read updates.
