In this update1
Full notes
Full The Final Flame update
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What changed
- Gameplay
- Fixes
- Balance
The Final Flame changes
The Final Flame has been updated to ver 1.1.02. This version aims to improve how debuffs are applied and/or calculated, along with changes to how defense reduction is applied.
Along with minor changes to Edward Vincent[Character], as he was originally added as a placeholder for Zaf while the story was being worked on during the closed testing, now he has more fleshed out stats and traits that changes his priority to using Falucites than Skill attacks.
Here are the changes:
SYSTEM
Fixed Defense calculation for Death[Boss].
Improved how debuffs are applied.
Credits have been updated.
Achievements for clearing the game as Shire Kirchhoff and Hikari Helia have been added.
Added an achievement for Aka Furea[Character] when successfully parrying 37 times.
Added an achievement for Zaf[Character] when successfully executing Berserker Blaze 100 times .
Added an achievement for Hikari Helia[Character] when successfully reflecting photon ray 200 times .
Added an achievement for Aartha Phylax[Character] when healing a total of 1000 HP when using Ultimate.
Added an achievement for Hitori Achylz[Character] when reaching 200 total DEF.
Added an achievement for Kkunkiyo[Character] when defeating Altemis while using High Noon[Trait] and Mildibalyir[Falucite] equipped.
Added an achievement for Velaerys[Character] when defeating 7 enemies at the simultaneously using her Ultimate.
Added an achievement for ItazuraKid[Character] when obtaining 100 falucites with his Ultimate.
Added an achievement for SoraKohi[Character] when spawning 333 mugs.
Added an achievement for Shire Kirchhoff[Character] when applying Marked for Death[Passive] 100 times.
Guardian's Piercing Light[Blessing]
effect changed from "All attacks ignore defense." -> "All attacks ignore [10,20,30]% defense."
Dark Usurper[Blessing]
bonus damage threshold has been changed from "target has more than 40% HP" -> "target has less than 50% HP"
Skybolt[Falucite]
EP cost reduced from 24 -> 10.
Aartha Phylax[Character]
Piercing Wind[Trait] Defense Ignore changed from 100% -> 15%
Aka Furea[Character]
Battered Edge[Trait] Defense Ignore changed from 100% -> 15%
Edward Vincent[Character]
Base POW increased from 5 -> 6
Base INT increased from 5 -> 6
Base BRK reduced from 10 -> 6
Base HP increased from 300 -> 400
Base EP increased from 30 -> 40
Base Crit Rate increased from -15% -> 5%
Base Crit Damage increased from 110% -> 150%
True Ignition[Trait] Defense Ignore changed from 100% to 15%
Holy Frenzy[Passive] Buff is now applied by using Falucite instead of Skill attack.
True Ignition[Trait] changed to Siphon Blade[Trait]: Increases max Holy Frenzy stacks by 2, Holy Frenzy attacks now generate 5EP on hit.
Berserker Blaze[Trait] changed to Berserker Mage[Trait]: Holy Frenzy increases normal attackspeed by 30%.
Blade Mystic[Trait] changed to Breaching Magic[Trait]: Falucite ignores 15% defense.
- Rev Dash[Trait] changed to Effictient Maneuvers[Trait]Skill, Dodge, and Falucite EP cost reduced by 20%.
Barrage[Trait] changed to Double Cast[Trait]: Casts falucite twice, increases EP cost by 25%.
Hikari Helia[Character]
Maximum Light[Trait] Defense Ignore changed from 100% -> 15%
Photon Ray[Passive] Charge attack buffer reduced from 30 -> 8 frames.
ItazuraKid[Character]
Music to the Soul[Trait] Defense Ignore changed from 100% -> 15%
Hitori[Character]
Fixed a glitch where passive base debuff duration is only 5 secs instead of 12.
Base Crit Damage reduced from 150% -> 130%
Hitori(Mist)[Character]
Monk's Reckoning[Trait] Normal Attacks ignore defense changed to All attacks ignore 20% defense.
Monk's Reckoning[Trait] Energy Regen penalty reduced from 30% -> 20%
Rosen Abendroth[Character]
Devastating[Trait] Defense Ignore changed from 100% -> 15%
Velaerys[Character]
Razor Sharp[Trait] Defense Ignore changed from 100% -> 15%
Zaf[Character]
True Ignition[Trait] Defense Ignore changed from 100% to 15%
Piercing[Trait] Defense Ignore changed from 100% to 15%
Zurandus Shandyre[Character]
Water Jet[Trait] Defense Ignore changed from 100% -> 15%
Layla, The Holy Knight[Boss]
Damage return on magic attacks reduced from 25% -> 12.5%
Damage return on all reflected attacks can now be reduced by Hitori's Red Paint debuff.
Lestiality, The Shinsengumi Tanuki[Boss]
Increased HP threshold to spawn more clones from 35% -> 45% remaining HP.
Clones now disappear upon defeating the real one.
[NOTICE]While its still in a debate whether or not the game will undergo a major overhaul for Version 1.2, we highly encourage players who are eyeing to complete achievements, especially for "Obtain all Falucites", to get all the achievements as early as now, as there could be a potential save wipe to make sure that the game will have less risk of fatal bugs/errors in the upcoming version.
As always, thank you for understanding and for all the support, we hope you'll continue to enjoy The Final Flame and share it with your friends!
Source
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