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Steam News19 January 20188y ago

Status Update 01/19/2018

Hello Everyone, The past few weeks we have finished implementing functionality for the new player and NPC modification system in addition to the many other changes that we wanted to include for the next patch.

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Hello Everyone, The past few weeks we have finished implementing functionality for the new player and NPC modification system in addition to the many other changes that we wanted to include for the next patch. As this update will add several new features, we are now focused on in-house testing to make sure things are working as intended. To show off a few of the new additions, here are some quick previews of what is to come with the next patch. The new modification system replaces several old player oriented behaviors: one such behavior being power distribution. You will now be able to scavenge and craft power chassis that can be modified with radiation shielding, more capacitor slots, etc. Similarly, NPC’s can also be modified with different components and mass produced with these configurations at the factory. While some components are NPC based, some are common between character types, such as this hunter being fitted with enhanced locomotion and shielding. It will now be possible for NPC’s to use custom made or procedurally created weapons, allowing player crafted weapons to be provided to controlled NPC’s for additional fire support. In addition to the dozens of new components created for the character modification system, we have also added several new weapon parts for additional variety in weapon customization. As always, thank you for your continued support! Best, -Touz

What changed

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  • Gameplay
changedHello Everyone, The past few weeks we have finished implementing functionality for the new player and NPC modification system in addition to the many other changes that we wanted to include for the next patch. As this update will add several new features, we are now focused on in-house testing to make sure things are working as intended. To show off a few of the new additions, here are some quick previews of what is to come with the next patch. The new modification system replaces several old player oriented behaviors: one such behavior being power distribution. You will now be able to scavenge and craft power chassis that can be modified with radiation shielding, more capacitor slots, etc. Similarly, NPC’s can also be modified with different components and mass produced with these configurations at the factory. While some components are NPC based, some are common between character types, such as this hunter being fitted with enhanced locomotion and shielding. It will now be possible for NPC’s to use custom made or procedurally created weapons, allowing player crafted weapons to be provided to controlled NPC’s for additional fire support. In addition to the dozens of new components created for the character modification system, we have also added several new weapon parts for additional variety in weapon customization. As always, thank you for your continued support! Best, -Touz

Source

Steam News / 19 January 2018

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