Full notes
Full The Fifth Day update
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Repeated intro
Hello Everyone, I have pushed the latest build V0.0.7.3 to the hot fix branch now. See a full list of changes for this patch below:
What changed
- Gameplay
- Maps
- Fixes
- Server
Added a visual effect at the start of the fifth day to the harpoon launch sequence, if the player fails to deactivate the weapon in time.
Added new sky phase textures for the scenario in which the player fails to prevent destruction of the Orion orbital platform.
Added AI cooperation against the player after RFID control from the Orion platform is cut upon its destruction.
Added roads, paths, fences, and power lines to the countryside level which link several points of interest on the map.
Added new explosion effects to detonators which differ based on the type of explosive charge the detonator is carrying.
Added support for dropping and taking all items from containers and inventories, speeding up menu interactions.
Fixed a bug in recycling of constructable objects.
Fixed a few issues in constructions and navigation.
Fixed a few bugs in multiplayer networking.
Improved level transition times.
Tweaked multiplayer console to automatically allow typing if the player opens the chat menu.
Reduced radiation poisoning from friendly peer players in multiplayer games.
Various other tweaks and improvements.
Note that games with saves after the fifth day will not incorporate outcomes from the harpoon launch sequence. Best, -Touz
Source
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