Full notes
Full The Fifth Day update
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Repeated intro
Hello Everyone! We have uploaded the latest patch for The Fifth Day. Focused primarily on bug fixes and multiplayer performance improvements, the patch addresses some long standing issues that we have been meaning to get to for some time now. See a full list of changes below:
What changed
- Performance
- Gameplay
- Server
- Fixes
The Fifth Day changes
Improved multiplayer performance and synchronization.
Improved performance of AI pathfinding.
Added new rendering method for drawing magnified optics on new scopes.
Added two new scopes of consumer and military grades.
Fixed network dropping players in matches.
Fixed various AI pathfinding issues.
Fixed issue which caused time of day to freeze at 23:00.
Fixed bug which caused partially empty turret magazine to require full magazine worth of ammo to reload.
Fixed bug which prevented reloading turret correctly from client.
Fixed bug which caused players to respawn in the same point in multiplayer.
Best, -Touz
Source
Changelog.gg summarizes and formats this update. How we read updates.
