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Steam News19 September 201510y ago

Update V0.0.6.32

Hello Everyone, Here is the latest patch for The Fifth Day. Over the past few weeks, the primary focus of development has been on resolving several bugs in the graph node generator for the new AI navigation system.

Full notes

Full The Fifth Day update

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Repeated intro

Hello Everyone, Here is the latest patch for The Fifth Day. Over the past few weeks, the primary focus of development has been on resolving several bugs in the graph node generator for the new AI navigation system. We are doing the best we can to get this component finished as soon as possible and greatly appreciate everyone's patience for the time being. That said, we hope you enjoy this latest patch as we continue to work on the next major update. See a full list of changes for this patch below:

What changed

1 fix8 additions1 change0 removals
  • Gameplay
  • Balance
  • Fixes
addedHello Everyone, Here is the latest patch for The Fifth Day. Over the past few weeks, the primary focus of development has been on resolving several bugs in the graph node generator for the new AI navigation system. We are doing the best we can to get this component finished as soon as possible and greatly appreciate everyone's patience for the time being. That said, we hope you enjoy this latest patch as we continue to work on the next major update. See a full list of changes for this patch below:
addedAdded "Damage", "Falloff", "Range", and "Force" stats for frame components and constructed firearms.
addedAdded "Rubber" crafting material.
addedAdded "CNC Blueprints 018" with electrical components.
addedAdded "Rubber Head" to "CNC Blueprints 002".
addedAdded "S.I. GL8 Grip" to "CNC Blueprints 003".

The Fifth Day changes

addedHello Everyone, Here is the latest patch for The Fifth Day. Over the past few weeks, the primary focus of development has been on resolving several bugs in the graph node generator for the new AI navigation system. We are doing the best we can to get this component finished as soon as possible and greatly appreciate everyone's patience for the time being. That said, we hope you enjoy this latest patch as we continue to work on the next major update. See a full list of changes for this patch below:
addedAdded "Damage", "Falloff", "Range", and "Force" stats for frame components and constructed firearms.
addedAdded "Rubber" crafting material.
addedAdded "CNC Blueprints 018" with electrical components.
addedAdded "Rubber Head" to "CNC Blueprints 002".
  • Added "Damage", "Falloff", "Range", and "Force" stats for frame components and constructed firearms.

  • Added "Rubber" crafting material.

  • Added "CNC Blueprints 018" with electrical components.

  • Added "Rubber Head" to "CNC Blueprints 002".

  • Added "S.I. GL8 Grip" to "CNC Blueprints 003".

  • Added "Forester Commando" and "Commando X" frames to "CNC Blueprints 014".

  • Added "Goliath Type IV" shotgun frame to "CNC Blueprints 017".

  • Fixed minor bug which caused semi-automatic firearms to display a zero rate of fire.

  • Tweaked various material requirements in CNC Blueprints.

Cheers, -Touz

Source

Steam News / 19 September 2015

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