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Steam News24 July 201510y ago

Update V0.0.6.20

Hello Everyone! Here is the latest patch for The Fifth Day. We have implemented a new time of day and weather system that should improve graphics quality and add some variation to the sky and fog coverage.

Full notes

Full The Fifth Day update

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Repeated intro

Hello Everyone! Here is the latest patch for The Fifth Day. We have implemented a new time of day and weather system that should improve graphics quality and add some variation to the sky and fog coverage. The AI pathfinder is getting closer to completion as we have fixed several bugs that have been slowing the rate of development; hopefully once testing and ironing out the rest of the bugs in the new system is complete, we should have the updated pathfinder out soon. See a full list of changes for this update below:

What changed

3 fixes5 additions1 change0 removals
  • Fixes
  • Gameplay
  • Performance
  • Server
fixedHello Everyone! Here is the latest patch for The Fifth Day. We have implemented a new time of day and weather system that should improve graphics quality and add some variation to the sky and fog coverage. The AI pathfinder is getting closer to completion as we have fixed several bugs that have been slowing the rate of development; hopefully once testing and ironing out the rest of the bugs in the new system is complete, we should have the updated pathfinder out soon. See a full list of changes for this update below:
addedAdded a new time of day and weather system with dynamic ambient lighting, fog, and cloud coverage.
addedAdded 20 sky phases for day, night, foggy, partly cloudy, and clear weather periods.
addedAdded custom shaders for horizon color blending, sky transitions and dynamic fog.
addedAdded moon illumination and dynamic shadows during night time.
addedAdded dynamic shadows to flash lights, hunter search lights, and charging stations.

The Fifth Day changes

fixedHello Everyone! Here is the latest patch for The Fifth Day. We have implemented a new time of day and weather system that should improve graphics quality and add some variation to the sky and fog coverage. The AI pathfinder is getting closer to completion as we have fixed several bugs that have been slowing the rate of development; hopefully once testing and ironing out the rest of the bugs in the new system is complete, we should have the updated pathfinder out soon. See a full list of changes for this update below:
addedAdded a new time of day and weather system with dynamic ambient lighting, fog, and cloud coverage.
addedAdded 20 sky phases for day, night, foggy, partly cloudy, and clear weather periods.
addedAdded custom shaders for horizon color blending, sky transitions and dynamic fog.
addedAdded moon illumination and dynamic shadows during night time.
  • Added a new time of day and weather system with dynamic ambient lighting, fog, and cloud coverage.

  • Added 20 sky phases for day, night, foggy, partly cloudy, and clear weather periods.

  • Added custom shaders for horizon color blending, sky transitions and dynamic fog.

  • Added moon illumination and dynamic shadows during night time.

  • Added dynamic shadows to flash lights, hunter search lights, and charging stations.

  • Implemented deferred rendering for improved light performance with multiple light sources.

  • Fixed bug with time of day counting seconds incorrectly.

  • Fixed bug in multiplayer time of day syncing incorrectly.

Cheers, -Touz

Source

Steam News / 24 July 2015

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