Full notes
Full The Fifth Day update
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Repeated intro
Hello Everybody! Here is the latest patch for The Fifth Day. I will continue to try and post smaller, but more periodic updates in order to keep the community engaged while I work on larger scale features in the background. Hopefully, this new method for pushing out updates will serve to benefit everyone. See a full list of changes for this version below:
What changed
- Gameplay
- Store
- UI and audio
- Fixes
The Fifth Day changes
Added item saving for power cells and capacitors placed at charging stations.
Added mountable blue pocket light.
Added rail mount for sights.
Added aluminum building material.
- Added schematic drive vol. 04 that supports turret construction. NOTEat this time the schematic drive supports limited constructions, but I will continue to add more items to the new drive in future updates.
Added automated rail gun turret.
Implemented turret maintenance which requires turrets to be powered by a power supply and store energy on a capacitor for proper operation. You will also need to reload turrets periodically, as they will run out of ammunition if fired for too long.
Improved construction placement algorithm to allow for easier placement of ceiling tiles.
Increased audio range on fired weapons.
Fixed bug in which charging stations would continue to build up charge even without a source of power.
Fixed bug that would cause too many containers to spawn in some areas.
Cheers, -Touz
Source
Changelog.gg summarizes and formats this update. How we read updates.
