HomeGamesUpdatesPricingMethodology
Steam News28 July 201411y ago

Update 0.0.1a

Hello Everyone! Over the weekend I received a lot of useful feedback through email and from the forums.

Full notes

Full The Fifth Day update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello Everyone! Over the weekend I received a lot of useful feedback through email and from the forums. While I was unable to address all of the concerns in this first update, I did try to work out at least some of the more prominent issues. That said, I did read through all of your suggestions, and will work on incorporating more features and fixes in the future. Thanks to everybody who is helping in the early access process, you feedback is always appreciated :) Below is a list of changes for this update:

What changed

2 fixes8 additions8 changes1 removal
  • Gameplay
  • Maps
  • Fixes
  • Balance
addedAdded basic interiors to 10 different building models. (I will work on expanding on this in the future)
addedAdded customizable key bindings.
addedAdded option to control master volume.
addedAdded option to control grass draw distance.
addedAdded option to control grass density.
addedAdded option to control terrain basemap distance.

The Fifth Day changes

addedAdded basic interiors to 10 different building models. (I will work on expanding on this in the future)
addedAdded customizable key bindings.
addedAdded option to control master volume.
addedAdded option to control grass draw distance.
addedAdded option to control grass density.
  • Added basic interiors to 10 different building models. (I will work on expanding on this in the future)

  • Added customizable key bindings.

  • Added option to control master volume.

  • Added option to control grass draw distance.

  • Added option to control grass density.

  • Added option to control terrain basemap distance.

  • Added option to control tree draw distance.

  • Added option to control tree billboard start distance.

  • Fixed bug with ladders not working.

  • Fixed bug with day being added every time a game is loaded in freeplay.

  • Rescaled loot spawn probability.

  • Reduced visible effect of radiation accumulation.

  • Made warehouses by the NPP less overgrown with grass.

  • Slightly reduced radioactive field size of nuclear power cells.

  • Enemies should no longer spawn too close to the player.

  • Slightly reduced probability of encountering the hunter npc.

  • Decreased the hunter's accuracy.

  • Decreased the hunter's damage inflicted.

  • Slightly rescaled transmission efficiency. (e.g. you should move slightly faster when running only on power)

  • Increased radius of influence on hack tool.

Thanks again, and let me know how you feel about these changes. Cheers! -Touz

Source

Steam News / 28 July 2014

Open original post

Changelog.gg summarizes and formats this update. How we read updates.