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Steam News9 April 20206y ago

While nobody was watching…

…we tested out streaming the game yesterday. The intent is to do a stream of one of the levels from start to finish next week. If that looks to be on target you can expect an announcement early next week.

Full notes

Full The Feud: Wild West Tactics update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions0 changes1 removal
  • Balance
removedAs for the game itself, the bugs are still in the same range with steady fixes going in daily. We made some final tweaks the “endgame” part of saga with some changes to how town durability and recovery works. This is the last area of Saga mode that we’re actively tweaking in terms of AI and balance. It’s all centered on how quickly an enemy should be able to remove you from the game and how quickly you can remove enemy factions from the game.

The Feud: Wild West Tactics changes

removedAs for the game itself, the bugs are still in the same range with steady fixes going in daily. We made some final tweaks the “endgame” part of saga with some changes to how town durability and recovery works. This is the last area of Saga mode that we’re actively tweaking in terms of AI and balance. It’s all centered on how quickly an enemy should be able to remove you from the game and how quickly you can remove enemy factions from the game.

…we tested out streaming the game yesterday. The intent is to do a stream of one of the levels from start to finish next week. If that looks to be on target you can expect an announcement early next week. In the future, assuming it goes well, we’ll follow up with weekly streams that show off various aspects of the game from story to saga and skirmish.

As for the game itself, the bugs are still in the same range with steady fixes going in daily. We made some final tweaks the “endgame” part of saga with some changes to how town durability and recovery works. This is the last area of Saga mode that we’re actively tweaking in terms of AI and balance. It’s all centered on how quickly an enemy should be able to remove you from the game and how quickly you can remove enemy factions from the game.

Hope everyone continues to stay hunkered down and safe out there!

Source

Steam News / 9 April 2020

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