Full notes
Full The Fate of Baldr update
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Repeated intro
Hey again!
What changed
- Gameplay
The Fate of Baldr changes
Last week we did two streams on Steam Next Fest and we had a lot of fun showing off the game!
We got a lot of useful feedback from people testing the Demo :D
This week our primary focus is finishing the basic technical elements of each world (paths, tower positions, spawn points, hazards etc...).
We're also considering the feedback and planning future updates.
These are some of the main mechanics we'll deal with:
Improving enemy behaviour
Improving tower structure to enchance the tactical gameplay
Adding more positions to place towers
Making resource gathering more interesting
Improving player weapon handling
Adding special attacks/ultimate abilities
Eliminating unnecessary complexity
More updates will follow!
Source
Changelog.gg summarizes and formats this update. How we read updates.
