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Steam News12 June 20179y ago

Version 1.0h released !

On game release, back in November 2015, someone asked if I could add a minimap to the game.

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Full The Fall of the Dungeon Guardians - Enhanced Edition update

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What changed

0 fixes1 addition0 changes0 removals
  • Maps
addedOn game release, back in November 2015, someone asked if I could add a minimap to the game. I thought it was not a good idea, because it would greatly encourage the player to focus his attention on a small part of the screen while exploring. However, a few weeks ago I watched a Let's Play of Dungeon Guardians on Youtube where on several occasions the guy literally opened & closed the map after every single step he had moved. So it made me realize there are some people whose sense of direction is easily confused, even in straight alleys, and thus couldn't enjoy the game at its fullest without a minimap. And thus, here the version 1.0h of the game, with a Mini-Map ! ːsteamhappyː You can activate it from the Options -> Game Options -> Helpers menu. Taking the occasion, I also added the possibility to change your characters' name by clicking on it in their Character Sheet, as it was requested in another Let's Play video. I hope you'll enjoy this update, and the real question now is : will it be the final one or not..? ːsteammockingː Full changelog can be seen here, as usually : http://steamcommunity.com/app/409450/discussions/0/490123727974362306/?ctp=8#c1291817837635933032

The Fall of the Dungeon Guardians - Enhanced Edition changes

addedOn game release, back in November 2015, someone asked if I could add a minimap to the game. I thought it was not a good idea, because it would greatly encourage the player to focus his attention on a small part of the screen while exploring. However, a few weeks ago I watched a Let's Play of Dungeon Guardians on Youtube where on several occasions the guy literally opened & closed the map after every single step he had moved. So it made me realize there are some people whose sense of direction is easily confused, even in straight alleys, and thus couldn't enjoy the game at its fullest without a minimap. And thus, here the version 1.0h of the game, with a Mini-Map ! ːsteamhappyː You can activate it from the Options -> Game Options -> Helpers menu. Taking the occasion, I also added the possibility to change your characters' name by clicking on it in their Character Sheet, as it was requested in another Let's Play video. I hope you'll enjoy this update, and the real question now is : will it be the final one or not..? ːsteammockingː Full changelog can be seen here, as usually : http://steamcommunity.com/app/409450/discussions/0/490123727974362306/?ctp=8#c1291817837635933032

On game release, back in November 2015, someone asked if I could add a minimap to the game. I thought it was not a good idea, because it would greatly encourage the player to focus his attention on a small part of the screen while exploring. However, a few weeks ago I watched a Let's Play of Dungeon Guardians on Youtube where on several occasions the guy literally opened & closed the map after every single step he had moved. So it made me realize there are some people whose sense of direction is easily confused, even in straight alleys, and thus couldn't enjoy the game at its fullest without a minimap. And thus, here the version 1.0h of the game, with a Mini-Map! ːsteamhappyː You can activate it from the Options -> Game Options -> Helpers menu. Taking the occasion, I also added the possibility to change your characters' name by clicking on it in their Character Sheet, as it was requested in another Let's Play video. I hope you'll enjoy this update, and the real question now is : will it be the final one or not..? ːsteammockingː Full changelog can be seen here, as usually : http://steamcommunity.com/app/409450/discussions/0/490123727974362306/?ctp=8#c1291817837635933032

Source

Steam News / 12 June 2017

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