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Steam News17 October 20223y ago

The Eternal Cylinder - Patch 1 is now live!

Hi everyone! Thanks for your warm welcome on Steam and for all your feedback! We are rolling out our Patch 1, here are its contents: Patch notes and fixes for Hot Fix 1 (aka Patch 1): Optimized Raytracing profiles confi

In this update2

Full notes

Full The Eternal Cylinder update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes2 additions2 changes2 removals
  • Gameplay
  • Performance
  • Fixes
changedPatch notes and fixes for Hot Fix 1 (aka Patch 1):Optimized Raytracing profiles configuration
fixedPatch notes and fixes for Hot Fix 1 (aka Patch 1):Fixed crash when playing with PS4 and PS5 Controllers
fixedPatch notes and fixes for Hot Fix 1 (aka Patch 1):Fixed Hand of Fate and Liberator destructibles popping out of scene.
fixedPatch notes and fixes for Hot Fix 1 (aka Patch 1):Fixed potential loading of incorrect Elder Cave during progression.
fixedPatch notes and fixes for Hot Fix 1 (aka Patch 1):Fixed mouse controls in Mutation Tree
addedPatch notes and fixes for Hot Fix 1 (aka Patch 1):Increased new creature spawn rate in Chapter 3.

The Eternal Cylinder changes

changedOptimized Raytracing profiles configuration
fixedFixed crash when playing with PS4 and PS5 Controllers
fixedFixed Hand of Fate and Liberator destructibles popping out of scene.
fixedFixed potential loading of incorrect Elder Cave during progression.
fixedFixed mouse controls in Mutation Tree

Hi everyone! Thanks for your warm welcome on Steam and for all your feedback! We are rolling out our Patch 1, here are its contents:

Patch notes and fixes for Hot Fix 1 (aka Patch 1):

  • Optimized Raytracing profiles configuration

  • Fixed crash when playing with PS4 and PS5 Controllers

  • Fixed Hand of Fate and Liberator destructibles popping out of scene.

  • Fixed potential loading of incorrect Elder Cave during progression.

  • Fixed mouse controls in Mutation Tree

  • Increased new creature spawn rate in Chapter 3.

  • Fixed some randomly spawning destructibles at coordinates 0,0,0

  • Gas bombs no longer kill the player so easily.

  • Demo progress now auto-rolls over. Please noteif you played the demo and beat the demo, and then didn't have your progress roll over/started a new file, your game will revert to your demo progress. To maintain your current progress, you will need to delete the SavedData_Steam.sav file from your local files and leave only the SavedData.sav.

Please Note:

We are still investigating the stuttering issue with the High-Quality Sky Light. Global illumination changed between Unreal 4.24 (old engine) and 4.27 (current). For the time being it is disabled by default.

We hope you'll enjoy the improved experience! If you want to reach out to us or discover more about the game, join us on Discord here!

Thank you all for your support!

Source

Steam News / 17 October 2022

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