HomeGamesUpdatesPricingMethodology
Steam News16 June 202613d ago

Patch Note v0.7.1

Changes Spawn Rates: Remnants newly added on the current day will now have a higher spawn rate than usual. Title BGM: Changed the main title background music. Cursor: Adjusted the mouse cursor color.

Full notes

Full The ENDLESS BACKGATE update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

7 fixes3 additions5 changes0 removals
  • Gameplay
  • UI and audio
  • Events
  • Balance
  • Fixes
changedChangesSpawn Rates: Remnants newly added on the current day will now have a higher spawn rate than usual.
changedChangesTitle BGM: Changed the main title background music.
changedChangesCursor: Adjusted the mouse cursor color.
changedChangesUI Updates: Minor UI improvements and adjustments.
changedChangesManual Feature: The "Resources & Systems List" category in the manual will now properly appear starting from Day 6 onwards .
addedChangesLogs Added: Added a new log notification upon successfully completing an event.

Changes

  • Spawn RatesRemnants newly added on the current day will now have a higher spawn rate than usual.
  • Title BGMChanged the main title background music.
  • CursorAdjusted the mouse cursor color.
  • UI Updates: Minor UI improvements and adjustments.

  • Manual Feature: The "Resources & Systems List" category in the manual will now properly appear starting from Day 6 onwards.

  • Logs AddedAdded a new log notification upon successfully completing an event.

Item Balance & Description Changes

  • Item 'Heart Disease' Effect Change:

    • Old:"Upon use, consumes HP. Afterward, recovering 5 or more coins fully restores HP. (If HP is at 1, consumes a missing person poster instead.)"

    • New:"Upon use, consumes one missing person poster to activate. After activation, fully restores HP upon recovering 5 or more coins."

  • Item 'Mental Converter' Description Change:

    • Old:"Upon use, restores HP. If HP is already at maximum, increases Max HP. If Max HP is 3, adds temporary Max HP (up to a maximum of 4)"

    • New:"Upon use, also restores Max HP. If Max HP is 3, adds a temporary Max HP. (Up to a maximum of 4)"

Bug Fixes

  • Fixed a bug where doors would fail to close if V.E.I.L. opened a door containing a Resource Box or Node Collector.

  • Fixed a bug where duplicate items obtained from the item'Gift'would fail to combine/synthesize.

  • Fixed a typo in the description of the item'Renewal Contract +'where the upgrade effect probability was incorrectly displayed as 20% instead of 50%.

  • Fixed a bug where successfully surviving before Day 5 caused the 'NEXT DAY' button to incorrectly display as 'NONEXTDAY'.

  • Fixed a bug where the [Cannot be upgraded] text was missing from non-upgradable item descriptions in all languages except Korean.

Please let us know about any bugs or suggestions through our Discord channel.

Thank you.

Source

Steam News / 16 June 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.