Full notes
Full The ENDLESS BACKGATE update
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What changed
- UI and audio
- Gameplay
- Balance
- Fixes
- Store
Changes
Resolution Settings: Resolution selection is now strictly limited to 16:9 and 16:10 aspect ratios.
- UI & CursorFixed an issue where the cursor remained active when the UI was disabled. The cursor will now deactivate alongside the UI and revert to the default system cursor.
New Settings Options:
Added an option to enable/disable Bloom effects.
Added an option to adjust Motion Blur intensity.
- AchievementsAdded 4 new achievements .
Event Change ('Ambiguity::AMBIGUITY.sys'): * Success: Fully restores HP. If already at max HP, grants +1 non-permanent Max HP.
Remnants
- S4Adjusted the sound pitch and increased the manual playback volume.
- D5Added a screen shake effect when the door opens.
- S2Fixed an issue where the mechanic would trigger upon death or successful survival.
S3: When this entity appears, the corresponding door will now close and lock permanently.
V.E.I.L.
Door Opening Mechanism Changes:
If V.E.I.L. opens a door that contains a missing person poster or a resource box, that door will remain open and cannot be closed for 1 second.
If the player's cursor is on the door V.E.I.L. is attempting to scan, V.E.I.L. will move to scan a different door.
Replacement Restriction Notice:
A notification will now display stating that the player's oxygen tank cannot be replaced while V.E.I.L.'s oxygen tank is being replaced.
Upgrade Changes:
The emergency serum upgrade (triggered at 1 HP) has been buffed from "restores 1 HP" to"fully restores HP"(usable once).
Item Slot Removal:
V.E.I.L.'s item slot has been removed and can no longer be used.
Players can now carry a maximum of 2 items.
Items
Added upgrades for 2 item types.
UI
Manual Categories Added:
Added "Resources & Systems List" categories to the manual, allowing you to check the Missing Person Posters List and Systems List.
This feature becomes available from Day 6 onwards.
The Items List has been moved into this category.
Friend Leaderboard:
You can now view your friends' rankings.
Tutorial Readability:
Improved tutorial text readability and added additional details on Day 1.
Added a lobby task progress tutorial on Day 2.
Bug Fixes
Fixed a bug where using the item'Aspiration'would occasionally fail to add an item.
Fixed a bug in Deep Work::Reconfiguration where activating manual entry I3 would accidentally activate I2 as well.
Fixed a bug where the'Underhanded'achievement could only be unlocked via the Monocle's effect in the second item slot.
Fixed a bug where the'Unyielding'achievement could be unlocked during training days.
Fixed a bug where the "Cannot Replace" UI would persist if V.E.I.L. died while replacing the player's oxygen.
Fixed a bug where the sound playback button in the sound list would not function if the damage cause UI was displayed in the manual.
Please let us know about any bugs or suggestions through our Discord channel.
Thank you.
Source
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