In this update12
Full notes
Full The End of History update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Compatibility
- UI and audio
- Events
- Performance
The End of History changes
The demo version has been updated today.
About the New Demo (Important)
The new demo includes the following major updates:
Major combat improvements
Enemy AI overhaul
Various balance adjustments
Partial implementation of new features (Romance / Officer Recruitment / New Nation-Founding Route)
As a result, the new demo now allows you to play the first two in-game years with functionality nearly identical to the Early Access version.
Save Data Compatibility: Old Demo → New Demo
Save data from the old demo cannot be carried over to the new demo.
Due to large-scale system changes and numerous bug fixes, compatibility has been removed.
After updating, please start a new campaign in the updated demo.
Save Data Compatibility: New Demo → Early Access
Save data from the new demo can be carried over to the Early Access version launching on December 10.
You can continue your playthrough seamlessly into the main game.
Combat
Controls
Dodge roll changed to Space key (single input)
Battle-time pause moved to Backspace key
Lock-on target priority adjusted
Added options: “Leader Priority,” “Distance Priority,” “Camera Direction Priority”
Shield parry strengthened
Added parry stun
Adjusted damage multiplier during parry stun
Added a limit to the number of healing items usable per battle
Responsiveness
Adjusted attack animation speed
Adjusted hit-stun duration
Adjusted animation transitions
Enemy Unit Behavior
Adjusted enemy leader behavior
Changed retreat behavior when frontline units are eliminated
Added escape actions when surrounded
Added spacing actions (step / roll)
Added charge attacks
Adjusted movement speed of shielded units
Adjusted retreat speed of archers
Balance & Quality of Life
Economy / Domains
Added reputation change when buying out food
Added reputation change when selling food to starving domains
UI / Controls
Added mouse wheel zoom to the world map
Disabled forced dialogue events unless already in progress
Added manual dialogue triggering (! icon)
Guild quest reports can now be submitted from any domain
Domain entry changed to “approach + press E”
Improved UI display during auto-movement
New Features
Romance
Added option to propose marriage to NPCs in “close friend” status
Added option to propose lover relationship
Added “Trial of Love” quest
Added event for the player to have children
Nation Founding
Added ability for an independent faction's leader to found a nation by occupying unaligned territory, provided they have a certain level of fame/reputation
Officer Recruitment
Added ability to apply for officer positions directly to faction leaders
Enabled joining factions without territory
National Management
Added “Technology Research” to royal advisement options
Other
Minor UI/UX adjustments
NPC behavior adjustments
Performance improvements
Text / display fixes
Various balance adjustments
Numerous bug fixes
Source
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