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Steam News30 April 20262mo ago

Patch 1.0.3.3 : Smarter Engineering!

Hey Emberlings! We've got a new update for you today! This patch includes a round of upgrades focusing on Engineer AI, since it's been one of the most requested improvements from the community.

Full notes

Full The Ember Guardian update

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Repeated intro

Hey Emberlings!

What changed

11 fixes2 additions2 changes2 removals
  • Gameplay
  • Balance
  • Fixes
  • Store
  • UI and audio
addedWe've got a new update for you today! This patch includes a round of upgrades focusing on Engineer AI, since it's been one of the most requested improvements from the community.
changedEngineer AI ImprovementsEngineers will now craft ammo and refill towers at night rather than staying idle (if all other slots are filled).
removedEngineer AI ImprovementsEngineers will no longer hold onto ammo if there are structures that could still be refilled (towers and containers alike).
changedEngineer AI ImprovementsEngineers will now pick up ammo from the crafter and go refill structures even if an ammo container hasn't been built.
removedEngineer AI ImprovementsEngineers heading to refill a structure no longer stop and drop their belongings to the player.
addedGameplay ChangesUpgraded engineer towers now have expanded ammo capacity (5 -> 7).
Upgraded engineer towers now have expanded ammo capacity (57Upgraded engineer towers now have expanded ammo capacity ( increased, buff

The Ember Guardian changes

addedWe've got a new update for you today! This patch includes a round of upgrades focusing on Engineer AI, since it's been one of the most requested improvements from the community.
changedEngineers will now craft ammo and refill towers at night rather than staying idle (if all other slots are filled).
removedEngineers will no longer hold onto ammo if there are structures that could still be refilled (towers and containers alike).
changedEngineers will now pick up ammo from the crafter and go refill structures even if an ammo container hasn't been built.
removedEngineers heading to refill a structure no longer stop and drop their belongings to the player.

We've got a new update for you today! This patch includes a round of upgrades focusing on Engineer AI, since it's been one of the most requested improvements from the community.

Engineer AI Improvements

  • Engineers now reevaluate their working priority when an Engineer tower is built, avoiding Engineers staying on drills at dusk when they could be helping defend the base.

  • Engineers will now craft ammo and refill towers at night rather than staying idle (if all other slots are filled).

  • Engineers will no longer hold onto ammo if there are structures that could still be refilled (towers and containers alike).

  • Engineers will now pick up ammo from the crafter and go refill structures even if an ammo container hasn't been built.

  • Engineers heading to refill a structure no longer stop and drop their belongings to the player.

Gameplay Changes

  • Upgraded engineer towers now have expanded ammo capacity (5 -> 7).

Bug Fixes

  • Fixed a bug where the Ancient Guardian boss would turn into the Bone Reaper during a few frames of animation.

  • Fixed a bug where the Dark Companion would get tired and sit down on its own after some time in a level. Get up, lazy!

  • Fixed a bug where navigating the Trainer's shop with a controller would select the wrong items.

  • Fixed a bug where the Settings panel in the main menu would overflow with Ultra Wide resolutions.

  • Fixed a bug where some NPC skill trees (Dog Tamer, Armorer, Architect, Trainer, Watcher, Sporemonger) would display improperly with Ultra Wide resolutions.

  • Fixed a bug where the dog would start following the player again at dawn, even if he'd been instructed to sit the night before. Good boy.

  • Fixed a bug where Emberlings would use fast travel teleporters when roaming inside the base, leading to them getting killed at night.

  • Fixed a bug where multiple sounds (Barricade repair, Orb and Ammo crafters) would be heard globally.

  • Fixed sun color based on difficulty bugs :

    • Sun not turning red in final level

    • Sun color biased when in easy or hard difficulty

  • Implemented a safety measure: gems dropped from bag in the hub (due to bugs) are now dropped on the floor instead of in the water.

Thank you again for your support, and we hope these fixes help you keep enjoying The Ember Guardian!

Source

Steam News / 30 April 2026

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