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Steam News23 May 20215y ago

Patch 2.3 Released: Bug Fixes, and a Soft Reversion

A teensy little update. Mostly to fixing the options screen, but I also decided to soft-revert some of the original dialogue. You can no longer bind two actions to the exact same button.

Full notes

Full The Elmian Warrior update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition3 changes2 removals
  • UI and audio
  • Gameplay
  • Fixes
  • Balance
removedYou can no longer bind two actions to the exact same button. (This is to prevent a softlock in the options menu)
removedWhile in the middle of binding actions, you can no longer switch between the keyboard and controller. (This caused some weird binding problems)
changedBinding actions to the shift key now displays properly on the options menu.
changedThe action you are about to bind will now be displayed.
fixedFixed a highlighting bug when selecting Dungeon Markers in the escape menu.
addedI added the new dialogue changes to the legacy version. I did say I wouldn't be supporting this build, but considering the nature of these changes, I decided to make an exception just this once.
  • A teensy little update. Mostly to fixing the options screen, but I also decided to soft-revert some of the original dialogue.

  • You can no longer bind two actions to the exact same button. (This is to prevent a softlock in the options menu)

  • While in the middle of binding actions, you can no longer switch between the keyboard and controller. (This caused some weird binding problems)

  • Binding actions to the shift key now displays properly on the options menu.

  • The action you are about to bind will now be displayed.

  • Master Volume is now listed as simply 'Volume' and displays as fractions instead of decimals.

  • Fixed a highlighting bug when selecting Dungeon Markers in the escape menu.

  • The gold counter now displays when your money is taken by the greedy bandit.

  • Soft-reverted some of the pre-2.0 dialogue changes. (In a few cases, I feel I might have strayed too far from the original lines. They aren't all 1-to-1 the exact same, but now they're much more faithful in spirit)

I added the new dialogue changes to the legacy version. I did say I wouldn't be supporting this build, but considering the nature of these changes, I decided to make an exception just this once.

If you weren't aware, this is a slightly modified build of an older version of the game; this exists so the old save system can still work in some capacity.

Legacy access key: TheRebornHero111

Source

Steam News / 23 May 2021

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