Full notes
Full The Dungeons of Castle Madness update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes1 addition0 changes0 removals
- Balance
addedWhat's new? * New feature - Balanced weapons. Any weapon skill applies to use of these weapons. Great for characters with multiple weapon skills (as they apply cumulatively) or want to use an unfamiliar weapon with a cool effect on it. * New feature - Brand new introductory sequence! * Bugfix - Script error on entering character screen with no spell in spellbook.
The Dungeons of Castle Madness changes
addedWhat's new? * New feature - Balanced weapons. Any weapon skill applies to use of these weapons. Great for characters with multiple weapon skills (as they apply cumulatively) or want to use an unfamiliar weapon with a cool effect on it. * New feature - Brand new introductory sequence! * Bugfix - Script error on entering character screen with no spell in spellbook.
What's new? * New feature - Balanced weapons. Any weapon skill applies to use of these weapons. Great for characters with multiple weapon skills (as they apply cumulatively) or want to use an unfamiliar weapon with a cool effect on it. * New feature - Brand new introductory sequence! * Bugfix - Script error on entering character screen with no spell in spellbook.
Source
Changelog.gg summarizes and formats this update. How we read updates.
