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Steam News19 February 20264mo ago

The Dreamers Foresight v1.2.1

Changed Changed Tile spawn based on rarity because it was calculated wrong, now higher Tile card rarity will give better tile that are more likely to make more stars Music settings is now a slider rather than a toggle O

In this update3

Full notes

Full The Dreamers Foresight update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes1 addition3 changes0 removals
  • Gameplay
  • Performance
  • Fixes
  • UI and audio
changedChangedChanged Tile spawn based on rarity because it was calculated wrong, now higher Tile card rarity will give better tile that are more likely to make more stars
addedOptimizationnew Audio system architecture
changedOptimizationLess audio memory usage
changedOptimizationAudio cost less cpu power
fixedBug FixesFixed Tile that are being placed from having active navigation that can intersect with previous built tiles
fixedBug FixesFixed an error that may appear when game try to trim an audio

The Dreamers Foresight changes

changedChanged Tile spawn based on rarity because it was calculated wrong, now higher Tile card rarity will give better tile that are more likely to make more stars
addednew Audio system architecture
changedLess audio memory usage
changedAudio cost less cpu power
fixedFixed Tile that are being placed from having active navigation that can intersect with previous built tiles

Changed

  • Changed Tile spawn based on rarity because it was calculated wrong, now higher Tile card rarity will give better tile that are more likely to make more stars

  • Music settings is now a slider rather than a toggle

Optimization

  • new Audio system architecture

  • Less audio memory usage

  • Audio cost less cpu power

Bug Fixes

  • Fixed Tile that are being placed from having active navigation that can intersect with previous built tiles

  • Fixed an error that may appear when game try to trim an audio

Source

Steam News / 19 February 2026

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