Full notes
Full The Diner at the End of the Galaxy update
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Repeated intro
Hello, diner managers!
What changed
- Gameplay
- Performance
- UI and audio
- Fixes
- Events
The Diner at the End of the Galaxy changes
New version is up, with a few minor fixes and tweaks. That includes:
UPDATES
Overall game size reduced, as well as memory usage.
Cloud saves now enabled.
Implemented performance optimisations to reduce loading times.
Readability improvements to readable tutorial layout.
Implemented permanent dismissal for previously persistent (and annoying) notifications.
FIXES
Fixed missing and incorrect text across several UI elements (mainly tooltips) in all languages.
Fixed stuttering during simultaneous tile usage (mainly when salvaging and building).
Fixed an issue in Room Editing that allowed players to create two separate rooms within the same instance.
Fixed cases where multiple tooltips could appear simultaneously or overlap.
Fixed backend issues that caused uncommon non-obvious and non-player facing crashes.
We're continuing to work on new content, but as the holiday season is fast approaching, our pace will understandably slow down for the next few weeks. But we're definitely looking to release a new content update soon, starting with Steam achievements and some quality of life stuff!
Please do stay tuned, and as always, if you're enjoying the game, leaving us a review would mean a lot.
So happy holidays in advance. See you all next year!
The General Interactive Team
Source
Changelog.gg summarizes and formats this update. How we read updates.
