Full notes
Full The Deep Library update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Store
- Gameplay
- Balance
- UI and audio
- Fixes
The Deep Library changes
Changes:
Added Challenge Runs, available after fully completing 25 Chambers; earn Challenge Points to spend in the Shop (the interactables for the Shop have also been added next to the library entrance door, but the Shop itself will be added in a later update)
Enter Library screen now defaults to the earliest block that still has incomplete chambers
Changed the unlock messages for the Attendants to make them a bit more clear
Decreased the effect of the Entity track upgrade, "Reduced chance of Entities in completed chambers”
Moved the current Chamber number from the Pause screen to the bottom of the UI
Fixed bug preventing player from switching between using keyboard/controller while on a menu
Source
Changelog.gg summarizes and formats this update. How we read updates.
