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Steam News14 April 20251y ago

Patch Notes EA_v0.63 - The Cold before the Storm.

Greetings, Aspiring Dark Mages! I’ve added some cool updates to Frost—literally. Things are a bit tougher, a lot more immersive, and way more fun as you climb the ranks of icy badassery. Go check below what’s new!

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Repeated intro

Greetings, Aspiring Dark Mages!

What changed

2 fixes3 additions9 changes2 removals
  • Gameplay
  • Balance
  • Maps
  • Fixes
  • Events
addedI’ve added some cool updates to Frost—literally. Things are a bit tougher, a lot more immersive, and way more fun as you climb the ranks of icy badassery. Go check below what’s new!
changed⚖️ GAME BALANCE ⚖️
added- Keen-Eye Starter Deck: The entire deck has been revamped! Every single card has been rebalanced or redesigned. Test it out and discover how the new changes play out!
removedIce Shards: Now generates 1 Cold every 6 TUs for a total duration of 30 TUs. Cold will no longer decrease at the end of Ice Shards life cycle.
changedIce Storm: The effects of this spell have been significantly overhauled and now scale better with Cold!
changedCold 60+: Each Villager receives Slow 2 and -1 Attack Damage.

I’ve added some cool updates to Frost—literally. Things are a bit tougher, a lot more immersive, and way more fun as you climb the ranks of icy badassery. Go check below what’s new!

⚖️ GAME BALANCE ⚖️

-- Keen-Eye Starter Deck: The entire deck has been revamped! Every single card has been rebalanced or redesigned. Test it out and discover how the new changes play out!

- Ice Shards: Now generates 1 Cold every 6 TUs for a total duration of 30 TUs. Cold will no longer decrease at the end of Ice Shards life cycle.

- Ice Storm: The effects of this spell have been significantly overhauled and now scale better with Cold!

Each Villager will suffer the following effects every 5 TUs if Cold reaches these thresholds:

Cold 40+: Each Villager receives Slow 1.

Cold 60+: Each Villager receives Slow 2 and -1 Attack Damage.

Cold 80+: Each Villager receives Slow 3, -1 Attack Damage, and takes 2 Damage.

- Slow Debuff: Enemies affected by Slow will now retain a minimum speed of 1. This keeps Slow strategies viable, while making them slightly less dominant.

🃏 CARDS BALANCE 🃏

- Blizzard: no longer generates Cold based on Ice Shards. Instead, it deals 1 Damage to each Villager for each Ice Shard in play. Additionally, Blizzard now refreshes the duration of each Ice Shard on the battlefield! To balance this powerful effect, the cost has been increased to 6 TUs.

- Ostearch Maiden/Handmaid: The Health of this minion has been slightly increased.

- Frost Sword: The Damage boost is now limited to +5.

🐛 BUGS 🐛

- Fixed incorrect Experience values when player reaches Level 24.

-Fixed a bug on "Corrupted Preciousss" card when cast with 2+ Gold Nuggets on the Battlefield.

🏰👨🏻‍🌾🏠👩🏻‍🌾 🏰👨🏻‍🌾🏠👩🏻‍🌾 🏰👨🏻‍🌾🏠👩🏻‍🌾 🏰👨🏻‍🌾🏠👩🏻‍🌾 🏰👨🏻‍🌾🏠👩🏻‍🌾 🏰👨🏻‍🌾🏠👩🏻‍🌾 🏰👨🏻‍🌾🏠👩🏻‍🌾 🏰👨🏻‍🌾🏠👩🏻‍🌾 🏰

The Frost experience might be nearly complete, but there's still plenty on the horizon! I'm getting closer to rolling out those long-promised features, and here's a sneak peek at what's coming:

- New game modes - The Malice/Virtue System – the ultimate challenge for those brave enough to challenge Glowing Skull runs. - New vendors to discover and deal with - More Limited Edition cards, including some all-new Limited Edition minions - Standalone decks – a set of compact Starter decks with unique mechanics outside the main 4 Domains

Big things are on the way—stay tuned, and of course... stay evil. 😈

Source

Steam News / 14 April 2025

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