HomeGamesUpdatesPricingMethodology
Steam News15 May 20261mo ago

Patch 1.1.6 Update News

1.1.6 Patch Notes Hello, Ghost Vigilantes! This is Dvora Studio. We have prepared a patch based on the work we’ve completed over the past week.

Full notes

Full The Coma 3: Bloodlines update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes2 additions7 changes0 removals
  • Performance
  • Gameplay
  • Fixes
  • UI and audio
changedHello, Ghost Vigilantes! This is Dvora Studio. We have prepared a patch based on the work we’ve completed over the past week. This update includes ongoing optimization and major fixes for the behavior patterns of Roamers, which many of you have mentioned as a significant concern.
changedOptimization Updates
addedAn option to toggle Bloom on and off has been added.
changedAn Error Message feature has been added for game crashes (such as black screens or freezes). This will help us identify exactly which category of issue is causing the game to stop. After tracking the reports submitted so far, we have narrowed down the potential causes to a few factors. While reports of these issues have decreased since version 1.1.5 due to extensive optimization, we will continue to monitor the situation closely.
addedA loading screen has been added to the initial game startup before entering the main menu. Since loading speeds vary by device, the black screen during loading often led players to mistakenly believe the game had crashed.
changedGameplay Updates

The Coma 3: Bloodlines changes

changedHello, Ghost Vigilantes! This is Dvora Studio. We have prepared a patch based on the work we’ve completed over the past week. This update includes ongoing optimization and major fixes for the behavior patterns of Roamers, which many of you have mentioned as a significant concern.
changedOptimization Updates
addedAn option to toggle Bloom on and off has been added.
changedAn Error Message feature has been added for game crashes (such as black screens or freezes). This will help us identify exactly which category of issue is causing the game to stop. After tracking the reports submitted so far, we have narrowed down the potential causes to a few factors. While reports of these issues have decreased since version 1.1.5 due to extensive optimization, we will continue to monitor the situation closely.
addedA loading screen has been added to the initial game startup before entering the main menu. Since loading speeds vary by device, the black screen during loading often led players to mistakenly believe the game had crashed.

1.1.6 Patch Notes

Hello, Ghost Vigilantes! This is Dvora Studio. We have prepared a patch based on the work we’ve completed over the past week. This update includes ongoing optimization and major fixes for the behavior patterns of Roamers, which many of you have mentioned as a significant concern.

Optimization Updates

  1. An option to toggle Bloom on and off has been added.

  2. An Error Message feature has been added for game crashes (such as black screens or freezes). This will help us identify exactly which category of issue is causing the game to stop. After tracking the reports submitted so far, we have narrowed down the potential causes to a few factors. While reports of these issues have decreased since version 1.1.5 due to extensive optimization, we will continue to monitor the situation closely.

  3. A loading screen has been added to the initial game startup before entering the main menu. Since loading speeds vary by device, the black screen during loading often led players to mistakenly believe the game had crashed.

Gameplay Updates

  1. Fixed an issue where loading save data during combat would sometimes result in an immediate death right after the game loaded.

  2. Improved the behavior of Roamers so they no longer rush and attack players while the character is still in the middle of a movement animation. We acknowledge that this was an unfair mechanic and have corrected it in the 1.1.6 patch.

  3. The quest item required to save Jihyun have been improved, as many players found them too well-hidden or easy to miss.

  4. Fixed a phenomenon where enemies appeared to enter from the opposite direction when entering certain areas. 8. Fixed an issue where enemies would disappear after reaching the source of a noise they were investigating.

Achievement Updates

  1. Fixed a bug where Steam achievements were not updating correctly in certain environments during version 1.1.5 gameplay.

Additional In-Game Content

  1. Fixed functional errors in the Jukebox UI.

We are monitoring all your words of encouragement and constructive feedback provided with such interest and affection. We will continue to release updates to improve the game wherever possible. (Currently, including 2B) Thank you for your support.

Best,

Minho Kim,

Dvora Studio

Source

Steam News / 15 May 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.