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Steam News4 May 20262mo ago

Patch 1.1.4 Update News

Hello, we are currently working hard to fix the issues gathered over the weekend.

In this update2

Full notes

Full The Coma 3: Bloodlines update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

3 fixes0 additions3 changes1 removal
  • Balance
  • Fixes
  • UI and audio
  • Gameplay
changedTrap range adjustments and VFX improvements – We received feedback that the damage range for Poison and Slow was too wide and hard to see clearly. We have slightly reduced the range, and for Poison Gas, we enhanced the visuals so players can clearly tell, "I shouldn't go there."
fixedFixed an issue where Steam achievements would not update if the save data (especially from the demo) already had the achievement cleared – This also fixes the issue where the first achievement would not trigger in the full game after playing the demo.
removedRestored full health when entering the second phase of the Boss4 (Hwaju) battle – You no longer have to struggle through the second phase with zero energy due to a previous save.
fixedFixed an issue where sound would not play in certain cutscenes under specific conditions.
fixedFixed translation issues for Russian Steam achievements.
changedImproved some of the Thai in-game translations.

The Coma 3: Bloodlines changes

changedTrap range adjustments and VFX improvements – We received feedback that the damage range for Poison and Slow was too wide and hard to see clearly. We have slightly reduced the range, and for Poison Gas, we enhanced the visuals so players can clearly tell, "I shouldn't go there."
fixedFixed an issue where Steam achievements would not update if the save data (especially from the demo) already had the achievement cleared – This also fixes the issue where the first achievement would not trigger in the full game after playing the demo.
removedRestored full health when entering the second phase of the Boss4 (Hwaju) battle – You no longer have to struggle through the second phase with zero energy due to a previous save.
fixedFixed an issue where sound would not play in certain cutscenes under specific conditions.
fixedFixed translation issues for Russian Steam achievements.

Hello, we are currently working hard to fix the issues gathered over the weekend. Although there are consecutive holidays in Korea and Europe making things a bit difficult, we are trying our best to respond quickly to your feedback and problems. Below are the details of the update.

  1. Trap range adjustments and VFX improvements – We received feedback that the damage range for Poison and Slow was too wide and hard to see clearly. We have slightly reduced the range, and for Poison Gas, we enhanced the visuals so players can clearly tell, "I shouldn't go there."

  2. Fixed an issue where Steam achievements would not update if the save data (especially from the demo) already had the achievement cleared – This also fixes the issue where the first achievement would not trigger in the full game after playing the demo.

  3. Restored full health when entering the second phase of the Boss4 (Hwaju) battle – You no longer have to struggle through the second phase with zero energy due to a previous save.

  4. Fixed an issue where sound would not play in certain cutscenes under specific conditions.

  5. Fixed translation issues for Russian Steam achievements.

  6. Improved some of the Thai in-game translations.

  7. Restored the "Single Encrypted Page" in the Artbook DLC.

The following issues are already known to the development team, and we are testing various ways to fix them.

  1. Game freezing on a black screen due to abnormal RAM usage in certain environments - Compared to our previous titles, this game requires more RAM. While we understand it is difficult to perfectly optimize the game for every user's local environment, we are currently researching and testing ways to prevent excessive RAM usage and ensure the game does not freeze in these situations.

  2. Progression issues after the logo video when the game is installed on a drive other than C:

  3. Issues where some enemies behave abnormally.

  4. Occasional issues where Mina's quick slots cannot be controlled.

  5. Slow video loading in certain environments (especially at startup) – For example, taking a long time before the main menu appears. Specifically, on Steam Deck, the logo video sometimes takes too long to load. We have identified the cause, but since it is difficult to fix immediately, we are working on resolving it step by step.

We sincerely apologize to those who experienced these issues for the interruption to your gaming experience. We will continue to put our best effort into securing and improving the game. Thank you.

Best regards,

Minho Kim, Dvora Studio

The Coma 3 Bloodlines

Source

Steam News / 4 May 2026

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