Full notes
Full The Colonists update
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What changed
- Gameplay
- Fixes
- Maps
The Colonists changes
Improved resource route calculations when boats and trains have routes covering several buildings
Fixed edge case bug when using braided roads and two carrybots would pick up the same resource
Fixed not being able to play military maps in sandbox mode without AI
Fixed military overlay icon not showing on floating watchtowers
Fix for loading a game which had had an error related to removing a sea transport route
Removed a couple of test maps from showing in sandbox selection
Fixed demand count on category icon in bottom left not including demands for resource categories (e.g. Food)
Tweaked DLC Mission 1 land to make bridge placement easier at location east of colony ship
Fixed construction yard bot idle reason message when no bridge assigned
Fixed construction yard show irrelevant number on input graph before bridge is assigned
Improved fishing station selection collider
Source
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