In this update3
Full notes
Full The Collar update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
The Collar changes
New Features
Players
Players can now heal while walking
Healing and walking is much slower than crouching
Movement is restricted while healing and walking
Crouching before or during healing will increase the speed of heal, but player is unable to move
Updates
Players
Updated the speed of picking up items from the ground
Updated the angle of interaction for items (soda machines, CFT, etc...)
Bug Fixes
Environment Weapons
Fixed an issue with the bear trap after being released, where the player did not continue to bleed
Source
Changelog.gg summarizes and formats this update. How we read updates.
