What changed
0 fixes0 additions1 change0 removals
changedIt is already July and things are humming along. It was a long June getting this second level to be performant and working the way it should. I am committed to ensuring everything I put out for you works to its optimal level so you can focus on the game and not "what settings do I need to run this?". The second level of the update is getting the finishing polishes done to it now and the third level is already started albeit in its infancy. With three levels, quite a few mechanic changes, some inside bug fixes, and as always, performance increases, I really think you are all going to love this update! Stayed tuned for more as it comes out and make sure you join the Discord to see random dev blog updates when I have time. LOL
The Collar changes
changedIt is already July and things are humming along. It was a long June getting this second level to be performant and working the way it should. I am committed to ensuring everything I put out for you works to its optimal level so you can focus on the game and not "what settings do I need to run this?". The second level of the update is getting the finishing polishes done to it now and the third level is already started albeit in its infancy. With three levels, quite a few mechanic changes, some inside bug fixes, and as always, performance increases, I really think you are all going to love this update! Stayed tuned for more as it comes out and make sure you join the Discord to see random dev blog updates when I have time. LOL
It is already July and things are humming along. It was a long June getting this second level to be performant and working the way it should. I am committed to ensuring everything I put out for you works to its optimal level so you can focus on the game and not "what settings do I need to run this?". The second level of the update is getting the finishing polishes done to it now and the third level is already started albeit in its infancy. With three levels, quite a few mechanic changes, some inside bug fixes, and as always, performance increases, I really think you are all going to love this update! Stayed tuned for more as it comes out and make sure you join the Discord to see random dev blog updates when I have time. LOL
~The Collar has piles to pile on...