Full notes
Full The Cinder Pact update
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What changed
- Performance
- Gameplay
- Balance
- Security
- Fixes
The Cinder Pact changes
📡 Transmission: Dungeon Streamlining & Core Combat Re-Engineering! Attention, Survivors!
The command center has just implemented a massive system recalibration! We’ve performed deep optimizations targeting tactical weapons, level flow, and resource allocation to deliver a much faster, sharper, and more satisfying combat experience on the front lines. Here is your full briefing:
⚔️ Weapon Mechanics & Class Adjustments
Base Weapon Weaponry Restoration: The charged skills for all base weapons have been fully restored. Furthermore, weapons are now equipped with a permanent red-dot reticle to ensure your precision shots always lock onto target!
Summoner Attribute Correction: Realigned underlying combat matrices—the Summoner's base weapon damage type has been officially converted from Magical Attack to Physical Attack.
🗺️ Sector Streamlining & Level Optimizations
Town Sectors Relocated: The [Town Outskirts] and [Town Center] sectors have been officially redesigned as 1-2 player encounters. Accordingly, enemy population has been scaled down, and completion time requirements have been heavily reduced.
"The End" Environment Purge: Eradicated a bug where minor anomalies could clip and walk through walls in the [The End] sector. Additionally, redundant fog effects have been removed for maximum visibility on the field.
👾 Apex Biomech & Boss Tuning
Desert Sandworm Regeneration Suppressed: Fixed the structural issue causing the [Sandworm King] to abnormally restore health, ensuring a fair boss encounter.
Bone Emperor Phase Windows: Extended the delay between state transitions during the [Bone Emperor's] final phase, opening up wider tactical windows for survivors to burst down the threat.
Emperor's Fall Boundary Calibrated: Resolved a high-priority collision exploit in the [Emperor's Fall] boss room where executing skills near map boundaries resulted in illegal spatial status.
⚙️ Logistics & Progression Scaling
Recruit Onboarding Acceleration: The upgrade resources required for player progression across Levels 1-40 have been slashed by 50%! Power through the ranks and reach end-game readiness twice as fast!
Drone Decommissioning Fixed: Resolved a technical glitch that caused un-upgraded tactical drones to be destroyed prematurely.
Thank you all for your continuous field intelligence and reports as we refine The Cinder Pact! Your data directly helps us sharpen our blades and fortify our defenses.
Lock and load, survivors. Happy hunting!
Source
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