HomeGamesUpdatesPricingMethodology
Steam News7 November 20178y ago

Patch Release 0.1.03 (Crash Fixes!)

Joyous news! My work on the crash and fatal error fixes bore fruit, most of the main menu fatal errors and flask shattering crashes should be fixed with this build.

Full notes

Full The Chemist update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes0 additions2 changes0 removals
  • Performance
  • Fixes
  • Gameplay
fixedJoyous news! My work on the crash and fatal error fixes bore fruit, most of the main menu fatal errors and flask shattering crashes should be fixed with this build. I've also done some further optimization, most notably on the CPU aspects. If this patch can be considered stable in terms of crashes and fatal errors, I'll switch to working on the actual in-game bugs for the next patch. And after that we'll have our first content patch hopefully! As always, testing and keeping me informed on any crashes is vital for my mental health. Cheers!
fixedChangelogFixed main menu fatal errors
fixedChangelogFixed most of the flask-shattering Physx related crashes
fixedChangelogFixed random crashes while packaging a flask
fixedChangelogFixed some more random crashes related with the flasks
changedChangelogOptimized flask breaking physics(the initial explosion)

The Chemist changes

fixedJoyous news! My work on the crash and fatal error fixes bore fruit, most of the main menu fatal errors and flask shattering crashes should be fixed with this build. I've also done some further optimization, most notably on the CPU aspects. If this patch can be considered stable in terms of crashes and fatal errors, I'll switch to working on the actual in-game bugs for the next patch. And after that we'll have our first content patch hopefully! As always, testing and keeping me informed on any crashes is vital for my mental health. Cheers!
fixedFixed main menu fatal errors
fixedFixed most of the flask-shattering Physx related crashes
fixedFixed random crashes while packaging a flask
fixedFixed some more random crashes related with the flasks

Joyous news! My work on the crash and fatal error fixes bore fruit, most of the main menu fatal errors and flask shattering crashes should be fixed with this build. I've also done some further optimization, most notably on the CPU aspects. If this patch can be considered stable in terms of crashes and fatal errors, I'll switch to working on the actual in-game bugs for the next patch. And after that we'll have our first content patch hopefully! As always, testing and keeping me informed on any crashes is vital for my mental health. Cheers!

Changelog

  • Fixed main menu fatal errors

  • Fixed most of the flask-shattering Physx related crashes

  • Fixed random crashes while packaging a flask

  • Fixed some more random crashes related with the flasks

  • Optimized flask breaking physics(the initial explosion)

  • Optimized shatted glass pieces' effect on frame rate

Source

Steam News / 7 November 2017

Open original post

Changelog.gg summarizes and formats this update. How we read updates.