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Steam News27 June 20242y ago

The Crew Journal Update! Patch Notes: Version 0.6.0.06

This giant update for The Chaser's Voyage contains the long awaited Crew Journal, a big Quality of Life change to voice line randomization, and a bunch of bug fixes! Patch Notes for Update 0.6.0.

Full notes

Full The Chaser's Voyage update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

8 fixes1 addition12 changes6 removals
  • UI and audio
  • Performance
  • Balance
  • Fixes
  • Gameplay
changedThis giant update for The Chaser's Voyage contains the long awaited Crew Journal, a big Quality of Life change to voice line randomization, and a bunch of bug fixes!
added• Crew Journal:Added the Crew Journal, a collection of over 300 written lore entries that unlock as the game is played. Each entry in the Crew Journal also has written commentary from your crew.
changed• Crew Journal:The Crew Journal is accessible from the main menu and the pause screen. On Mouse & Keyboard controls it is also accessible on the mid jump screen.
changed• Crew Journal:During gameplay with a gamepad, the "Select" style button (or touchpad on PlayStation controller) can be pressed to open up the Crew Journal without needing to pause first.
changed• Cutscenes:Slightly reduced the flicker effect on Lady Styx's hologram.
changed• Options:Reduced the max speed of the Scrollbar Speed slider to more reasonable levels.

This giant update for The Chaser's Voyage contains the long awaited Crew Journal, a big Quality of Life change to voice line randomization, and a bunch of bug fixes!

Patch Notes for Update 0.6.0.06:

• Crew Journal:

  • Added the Crew Journal, a collection of over 300 written lore entries that unlock as the game is played. Each entry in the Crew Journal also has written commentary from your crew.

  • The Crew Journal is accessible from the main menu and the pause screen. On Mouse & Keyboard controls it is also accessible on the mid jump screen.

  • During gameplay with a gamepad, the "Select" style button (or touchpad on PlayStation controller) can be pressed to open up the Crew Journal without needing to pause first.

• Cutscenes:

  • Slightly reduced the flicker effect on Lady Styx's hologram.

• Options:

  • Reduced the max speed of the Scrollbar Speed slider to more reasonable levels.

  • The gamepad type shows up under Gamepad Controls (for testing / feedback purposes).

• Voice Lines:

  • Almost all of the crew's voice lines will now no longer be repeated until every other line of that type has been used.

• Bug Fixes:

  • Fixed a bug that cause some lighting on Mines to be incorrect when fighting an enemy using Ion weapons.

  • Fixed a bug that would cause incorrect cutscene text to reappear in the text box when Lady Styx's hologram was turning on.

  • Fixed a color issue on Lady Styx's red hologram effect.

  • Hunters will no longer be able to chase the player off of a Space Port shortly after they have jumped away from a fight over the same Space Port. They now will wait the full in-game day before being able to chase the player off of the port.

  • Fixed a Null Reference error that would occur when in an Encounter with a Space Port and an non-Allied Fleet.

  • The Outer Space Planet Sprite for Space Ports will now correctly be able to be the White Water World versions 2 & 3, instead of just White Water World version 1.

  • The System Info screen will no longer be whited out.

  • The player can no longer depart early from the Imperial docking sequence in the Tutorial while using a gamepad.

  • The Depart Prompt during the Imperial docking sequence in the Tutorial will now properly close when departing via a gamepad.

  • Insignia Info in the Pause Screen will no longer be selectable during the Tutorial.

  • Pausing during the Tutorial now works correctly.

  • Starting the Tutorial while having Bookmarked Voyage Data now works correctly.

  • Jumping out of the first scene in the Tutorial now works correctly.

• Typos:

  • Changed "You got to help." to "You've got to help me." in Fugitive client story #2.

  • Changed "I got to go in person" to "I gotta go in person." in Fugitive client story #10.

  • Changed "All I got to do now" to "All I gotta do now..." in Bounty Hunter client story #11.

  • Removed an extra space between "food and water" and the period in Altruist client story #6.

  • Uncapitalized "Galactic Ceasefire" in Merchant client story #14 and Imperial Supply Officer client story #14 & #19.

  • Removed the extra "a" from the "Achilles Fetch was a like a father to Tai." loading screen text.

  • Fixed the spelling of the second "retreating" in Enemy Retreat Line 06: "They’re retreating? They’re retreating! That means we won!"

Source

Steam News / 27 June 2024

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