HomeGamesUpdatesPricingMethodology
Steam News13 October 20258mo ago

Patch Notes: Version 1.0.2.03 - 10/13/2025

• Clients: Added some more names to the client name possibilities. • Crew Journal: Added a Mark All Read button to the Crew Journal.

In this update8

Full notes

Full The Chaser's Voyage update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

5 fixes2 additions5 changes4 removals
  • Gameplay
  • UI and audio
  • Events
  • Fixes
added• Clients:Added some more names to the client name possibilities.
added• Crew Journal:Added a Mark All Read button to the Crew Journal.
removed• Difficulty Tiers:Removed the 9 guaranteed encounters from the beginning of Voyager and Captain Modes.
removed• Difficulty Tiers:Clients in Tier 1 no longer offer less money.
changed• Tutorial:Decreased the time it takes to close a prompt from 0.5 seconds to 0.3 seconds.
changed• Tutorial:Reworded the "Close Prompt: _" alerts to instead be "Hold _ to Close".
time it takes to close a prompt0.5seconds0.3secondstime it takes to close a prompt decreased, nerf

The Chaser's Voyage changes

addedAdded some more names to the client name possibilities.
addedAdded a Mark All Read button to the Crew Journal.
removedRemoved the 9 guaranteed encounters from the beginning of Voyager and Captain Modes.
removedClients in Tier 1 no longer offer less money.
changedDecreased the time it takes to close a prompt from 0.5 seconds to 0.3 seconds.

• Clients:

  • Added some more names to the client name possibilities.

• Crew Journal:

  • Added a Mark All Read button to the Crew Journal.

• Difficulty Tiers:

  • Removed the 9 guaranteed encounters from the beginning of Voyager and Captain Modes.

  • Clients in Tier 1 no longer offer less money.

  • Encounter combination possibilities in Tier 1 now match Tier 2.

• Insignia Info:

  • Made it clearer that this screen displays the currently equipped insignia's effects.

• Options:

  • Keyboard Settings are now locked when Gamepad is the current control scheme and vice-versa.

• Tutorial:

  • Decreased the time it takes to close a prompt from 0.5 seconds to 0.3 seconds.

  • Reworded the "Close Prompt: _" alerts to instead be "Hold _ to Close".

  • If a gamepad is plugged in when the player first starts the tutorial, then the Gamepad Connected Notice will appear to ask if the player would prefer to play with a gamepad or mouse & keyboard.

• Bug Fixes:

  • Hopefully fixed a bug that rarely caused the game to reach an unresponsive state with no menu UI elements active if the player died in Voyager Mode.

  • When starting the Tutorial, the gamepad setting "Hold Increase / Decrease Power" will now be set to true and "Hold System Buttons" set to false.

  • The default resolution set when turning on the game for the first time will now properly be in 16:9 aspect ratio when available.

  • Fixed a possible memory leak when resuming a Voyage Mid-Jump, changing from UI to Player inputs, after quitting a Voyage.

  • Fixed a bug that sometimes caused the white warning flash on some obstacles to be overlayed beneath the obstacle instead of on top.

  • The "s" in "Imperials" in client stories will now be properly color coded when color coding is on.

  • The Day Count correctly switches when the player has exceeded the max amount of displayed days.

  • The Failure to Pay Off Your Debt Cutscene will no longer be able to trigger while the player is in the Flight Simulator

  • Starting the Tutorial no longer automatically switches off of Keyboard controls when a gamepad is plugged in.

• Typos:

  • Fixed typos for "Gamepad" and "Keyboard" in the Gamepad Connected Notices.

Source

Steam News / 13 October 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.