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Steam News26 February 20265mo ago

The Book of Plagues 2

I have one peculiarity without which none of my projects can begin: before writing code or creating sprites, I must see the era.

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0 fixes1 addition1 change0 removals
  • UI and audio
  • Gameplay
changedI have one peculiarity without which none of my projects can begin: before writing code or creating sprites, I must see the era. Feel its smell, hear its sounds, understand what the streets smelled like and what people whispered in their prayers...
addedResources matter. There will always be too few of them. And there will always be too many patients. Every bottle of medicine, every bandage, every minute counts. Full-fledged resource management will be added!

The Book of Plagues changes

changedI have one peculiarity without which none of my projects can begin: before writing code or creating sprites, I must see the era. Feel its smell, hear its sounds, understand what the streets smelled like and what people whispered in their prayers...
addedResources matter. There will always be too few of them. And there will always be too many patients. Every bottle of medicine, every bandage, every minute counts. Full-fledged resource management will be added!

I have one peculiarity without which none of my projects can begin: before writing code or creating sprites, I must see the era. Feel its smell, hear its sounds, understand what the streets smelled like and what people whispered in their prayers...

The Book of Plague 2 currently exists in draft form: diagrams, notes, rough sketches of mechanics, and cubes instead of sprites. It's too early to show it, and it's not very interesting anyway. But I really want to share with you what I have so far. So I started with the coverːsteamhappyː.

The cover can tell you more about the game than a long text. It sets the tone for everything you can expect...

The sequel to the game offers a journey into a truly interesting era that is unfairly overlooked. The period from the late 19th to the early 20th centuries is a gold mine for the next story. The Black Death is long gone, but it has been replaced by a completely different, equally deadly epidemic.

What will change in The Book of Plague 2:

  • Now, the doctor's main tool will be logic, not a scalpel. You will have to diagnose the disease based on symptoms, look for hidden causes, take risks, and make decisions blindly. A game about medicine should have more medicine in it!

  • Resources matter. There will always be too few of them. And there will always be too many patients. Every bottle of medicine, every bandage, every minute counts. Full-fledged resource management will be added!

  • Medical ethics will cease to be just a word. Euthanasia. Cruel methods of treatment. The right to decide who will live and who will die. In the age of industrialization, when progress marches on the bones of the dead and the mafia and revolutionaries divide the streets, our doctor must be not only healer, but also judge. It will be a dark, viscous, tense story!

I invite everyone to join the project's social media page, where news is posted much more frequently. There, you can also ask questions, share your ideas and suggestions, or simply chat with me.

I promise it will be interesting!

All the best!

Yours sincerely,

Scientist Doctor.

Source

Steam News / 26 February 2026

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