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Steam News12 February 20264mo ago

The Bleakest Keep: Small Changes and Bug Fixes

Changes Changed A rank requirements for all survival mode characters and levels to be easier.

Full notes

Full The Bleakest Keep update

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What changed

7 fixes2 additions2 changes1 removal
  • Gameplay
  • Balance
  • Fixes
changedChanged A rank requirements for all survival mode characters and levels to be easier. The final wave of the graveyard level will spawn faster and 3 regular zombies have been changed to fast zombies for all characters but Edward. Edward's castle rooftop level has reduced stronger enemies.
addedEdward now has a faster movement speed in survival mode.
addedKing Eadgar now has a higher chance his melee attacks drop ammo in survival mode.
removedChanged the chances of Gwen appearing from a 50% chance to a 70% chance after defeating Cormac at least once, and also made what usually blocks the path to Gwen more visible so it is more noticeable when it is no longer blocked.
fixedFixed the parry special attack not working correctly in survival mode when using unarmed or the heavy sword.
fixedFixed Juliet's heavy projectile sometimes not working. There is also no longer a cooldown, after a successful block Juliet's next melee attack will launch a projectile no matter how long ago she blocked an attack.

The Bleakest Keep changes

changedChanged A rank requirements for all survival mode characters and levels to be easier. The final wave of the graveyard level will spawn faster and 3 regular zombies have been changed to fast zombies for all characters but Edward. Edward's castle rooftop level has reduced stronger enemies.
addedEdward now has a faster movement speed in survival mode.
addedKing Eadgar now has a higher chance his melee attacks drop ammo in survival mode.
removedChanged the chances of Gwen appearing from a 50% chance to a 70% chance after defeating Cormac at least once, and also made what usually blocks the path to Gwen more visible so it is more noticeable when it is no longer blocked.
fixedFixed the parry special attack not working correctly in survival mode when using unarmed or the heavy sword.

Changes

  • Changed A rank requirements for all survival mode characters and levels to be easier.

    • The final wave of the graveyard level will spawn faster and 3 regular zombies have been changed to fast zombies for all characters but Edward.

    • Edward's castle rooftop level has reduced stronger enemies.

  • Edward now has a faster movement speed in survival mode.

  • King Eadgar now has a higher chance his melee attacks drop ammo in survival mode.

  • Changed the chances of Gwen appearing from a 50% chance to a 70% chance after defeating Cormac at least once, and also made what usually blocks the path to Gwen more visible so it is more noticeable when it is no longer blocked.

Bug Fixes

  • Fixed the parry special attack not working correctly in survival mode when using unarmed or the heavy sword.

  • Fixed Juliet's heavy projectile sometimes not working. There is also no longer a cooldown, after a successful block Juliet's next melee attack will launch a projectile no matter how long ago she blocked an attack.

  • Fixed being able to enter enemy spawn areas in survival mode.

  • Enemies won't be able to reenter their spawn areas in survival mode.

  • Fixed enemies acting strange by some of the stairs in the dungeon survival mode level.

  • Fixed the invincibility on the roll paunch attack.

  • Fixed King Eadgar's first person view not using the correct animation.

  • Fixed hearing footsteps after being defeated in survival mode.

Source

Steam News / 12 February 2026

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