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Steam News10 February 20264mo ago

SURVIVAL MODE UPDATE

Hi everyone. Here's a pretty big update. This is probably the last major update for The Bleakest Keep.

Full notes

Full The Bleakest Keep update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

30 fixes14 additions23 changes3 removals
  • Gameplay
  • Balance
  • Store
  • UI and audio
  • Fixes
changedIf you want to keep updated with my future games, please follow me on Twitter!
addedHere's what's new and what changes and bug fixes have been made. I hope I didn't miss anything!
changedThere will likely be some bug fixes and balance changes to come in the next few days. If you struggle with getting an A rank as Edward for the castle rooftops level in survival mode, I know I might have made it too hard and it is likely going to be made easier sometime after this update!
addedNew
changedSurvival Mode Defeat 100 enemies as fast as you can! Earn ranks and unlockable outfits! 3 levels Graveyard Dungeon Rooftops There are 6 playable characters in survival mode! Edward Juliet King Eadgar Gwen Queen Elenid Cormac Each character has an unlockable outfit! You can also play as them in practice after unlocking the mode.
addedAdded Gwen boss battle. Gwen is a new optional boss that can be found in the castle level after beating Cormac at least once! After defeating Cormac at least once, there is a 50% chance a hallway to face her will be open. This hallway is to the right after the first elevator in the castle level. Defeating Gwen will skip parts of the castle and you will also be rewarded with a legendary weapon and a red chest!

The Bleakest Keep changes

changedIf you want to keep updated with my future games, please follow me on Twitter!
addedHere's what's new and what changes and bug fixes have been made. I hope I didn't miss anything!
changedThere will likely be some bug fixes and balance changes to come in the next few days. If you struggle with getting an A rank as Edward for the castle rooftops level in survival mode, I know I might have made it too hard and it is likely going to be made easier sometime after this update!
addedNew
changedSurvival Mode Defeat 100 enemies as fast as you can! Earn ranks and unlockable outfits! 3 levels Graveyard Dungeon Rooftops There are 6 playable characters in survival mode! Edward Juliet King Eadgar Gwen Queen Elenid Cormac Each character has an unlockable outfit! You can also play as them in practice after unlocking the mode.

Hi everyone. Here's a pretty big update.

This is probably the last major update for The Bleakest Keep. Thank you so much for playing my game about a knight throwing frying pans at vampires, who must save the kingdom from the evil, buff, 9 foot tall wizard, as Juliet cheers him on.

If you want to keep updated with my future games, please follow me on Twitter!

Here's what's new and what changes and bug fixes have been made. I hope I didn't miss anything!

There will likely be some bug fixes and balance changes to come in the next few days. If you struggle with getting an A rank as Edward for the castle rooftops level in survival mode, I know I might have made it too hard and it is likely going to be made easier sometime after this update!

New

  • Survival Mode

    • Defeat 100 enemies as fast as you can! Earn ranks and unlockable outfits!

      • 3 levels

        • Graveyard

        • Dungeon

        • Rooftops

      • There are 6 playable characters in survival mode!

        • Edward

        • Juliet

        • King Eadgar

        • Gwen

        • Queen Elenid

        • Cormac

          • Each character has an unlockable outfit! You can also play as them in practice after unlocking the mode.

  • Added Gwen boss battle.

    • Gwen is a new optional boss that can be found in the castle level after beating Cormac at least once!

      • After defeating Cormac at least once, there is a 50% chance a hallway to face her will be open. This hallway is to the right after the first elevator in the castle level. Defeating Gwen will skip parts of the castle and you will also be rewarded with a legendary weapon and a red chest!

  • 4 new starting perks added!

    • Special Attack

      • Your special attack starts with its first upgrade.

    • On Your Toes

      • Your dodge regenerates faster.

    • Stronger Wrenches

      • Wrenches will repair 100% weapon durability.

    • Weapon Parts

      • Start with 3 weapon parts.

  • You can now toggle your light on or off.

  • You can now enter a first person view while standing still. Holding the button will zoom in.

  • Added a new Edward outfit.

  • Added 2 new Juliet outfits.

  • King Eadgar, Gwen, Queen Elenid, and Cormac all have 1 unlockable outfit. These outfits are only alliable in survival mode.

  • Added a tutorials menu.

  • Added a repair animation for bow weapons.

  • Option added for a background to Juliet's dialogue.

Changes

  • Red chests will now always offer something.

    • Items found in red chest will now show how much you are saving if selected.

  • Spin special attack now has much longer range and you have some mobility while the attack is active. Its description was also slightly changed.

    • When using unarmed the range is not increased.

  • Parry special attack will now always regain its ability after a successful parry, but more special attack points will be regained the better timed the parry is.

    • There is a slight delay before you can use a parry if you take damage right before attempting to parry to prevent an early parry from still consuming special attack points.

  • Kick special attack upgrades now cost less and the final upgrade will let kicks also regain 25% of your dodge.

  • Club will now increase max health to 120 HP instead of starting with bonus health that could be lost.

  • Small changes made to unarmed description.

  • When swapping to a weapon with a different ammo type, you will gain some ammo for the new weapon based on how much ammo you had saved from the other weapon.

  • Throwing knives will regenerate a little slower.

  • Increased Strength Perk fixed.

    • Increased strength was incorrectly saying it would increase special attack regeneration when it was really giving the first upgrade for your special attack. This has been fixed and a new perk that specifically starts a run with the first upgrade of your special attack has been added.

  • Repairs perk is now affected by luck potions.

  • Moved the door of Juliet's first shop in the castle level forward.

  • The practice button on the main menu now says tutorials and practice.

  • Fixed Cormac not unlocking in the character model viewer after defeating him.

  • Small changes to Juliet outfit 2 to fix some mistakes.

  • Small changes to Cormac's model to fix some mistakes.

  • Small changes to Banshee model to fix some mistakes.

  • Small changes to Juliet outfit 4 to fix some mistakes.

  • Updated enemy bullet visuals.

  • When King Eadgar's speed increases, he will take extra damage.

  • Queen Elenid will take extra damage right after becoming visible and while invisible.

    • The weapons that spawn during the Queen Elenid boss battle will now always spawn regardless of what weapon you currently have.

  • The number of enemies at the drawbridge in the graveyard level has been reduced. There will also now always be a door or gate blocking the next room.

  • The first vampire spawn in the graveyard has been removed.

  • The elevator to the castle level should feel a little smoother.

  • Banshees will now always be stunned when they take damage and will even interrupt their attacks.

  • Reduced shake for the rifle.

  • After leaving the first big room in the castle level, the gate will now shut behind Edward.

  • Lowered the amount of enemies after the first elevator in the castle level.

  • A chest spawn location moved slightly to make room for the new Gwen statue that appears after defeating Cormac at least once.

  • Reduced shake for the exploding rifle.

  • Bombs should not bounce as much and should be easier to predict where they will go when they land.

  • Changed collision of the racks.

  • Trolls no longer take damage from other enemies.

  • In the character viewer, changing the character won't reset its rotation anymore. There is now a button to reset.

  • Enemies no longer freeze when the player is falling.

  • Weapons that spawned during the Cormac boss battle will disappear once Cormac is defeated and no weapons will spawn during results.

Bug Fix

  • Fixed the unarmed roll punch attack sometimes not working.

  • Fixed Cormac's red energy attack sometimes not working correctly.

  • Fixed Cormac spinning if hit with explosives.

  • Fixed Queen Elenid spinning if hit with explosives.

  • Fixed bombs sometimes blocking other projectiles.

  • Fixed picking up an item while using another item consuming the wrong item.

  • Fixed Arachne getting stuck on the ceiling.

  • Fixed still being able to use the parry special attack while recovering from heavy damage or fall damage.

  • Fixed stronger weapons perk still notifying the players of gaining a new weapon part when it shouldn't have.

  • Fixed spin special attack not consuming any special attack points while using unarmed.

  • Fixed an issue where depending on where the camera was when close to a wall, shooting a ranged weapon was not as accurate as it should have been.

  • Fixed a lack of impact on some objects when shot or damaged.

  • Fixed some parts of previous levels still being visible during the final level.

  • Fixed the prompt saying to open a red chest not going away after the chest is opened.

  • Fixed the collision of red chests not being correct.

  • Fixed damage sounds still being heard after a game over.

  • Fixed a mistake in the description for King Eadgar's statue.

  • Fixed banshees, skeletons, werewolves, and armored zombies ignoring light damage.

  • Fixed equipping a weapon spawned during the Queen Elenid boss battle saying a weapon part was added.

  • Fixed Queen Elenid's movement while running.

  • Fixed the columns in the throne room not colliding with the camera correctly.

  • Fixed the plasma weapon sometimes hitting enemies behind Edward.

  • Vampires move very slightly backwards when knocked down.

  • Fixed some buttons when changing gamepad controls not highlighting.

  • Fixed banshees sometimes moving strangely.

  • Fixed the sign at the start of the graveyard incorrectly stating where to find practice.

  • Fixed the location of a torch near one of Juliet's possible shop locations in the castle.

  • Corrected armored zombie name in practice.

  • Fixed some issues involving the bomb launcher's collision. The bomb does not travel as fast now, but it should not be that noticeably different in effectiveness.

Source

Steam News / 10 February 2026

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