Full notes
Full The Black Pepper Crew update
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What changed
- Gameplay
- UI and audio
The Black Pepper Crew changes
This is a quick update that adds important quality of life features to the game.
One of the most requested features its an undo button. Although this game is built upon the idea of "living with your mistakes", an undo button that helps avoid undesired miss-clicks or other misunderstandings of the game state definitively improve the experience as it helps the player focus on what matters which is the actual strategy.
What's New?
- AdditionA new UNDO feature has been added! The last move action can be undo-ed by pressing the undo button that appears on the top left of the screen. This button is available only for movement actions and will be gone if another action is performed afterwards.
- AdditionAdded quick keys to select party members and abilities more easily and reduce mouse clicks. Pressing TAB on combat will show/hide the prompts for each quick key.
Changes and Bug fixes
- UpdateIncluded the attack range rotated icon to the character's card and on the over head life bar to help the player understand when the attack ranged is rotated. An explanation on the perk and why is there was added in the form of a tooltip when hovering with the mouse over the icon on the character's card.
- UpdateChanged loot drops to be automatically grabbed at the end of combat. Also enemies won't drop loot if they are the last one standing. Re-balanced loot drops.
This was going to be the demo in preparation for the following Steam Next Fest, however we decided to push the participation of the game to the following Steam Next Fest in the middle of the year. This decision was taken to have an overall improved and polished experience, as well as some important features: Story arcs, death letters as well as more playable classes and enemy types, a new bounty mission with its unique boss, etc..
Expect more updates on the demo experience!
Source
Changelog.gg summarizes and formats this update. How we read updates.
