Full notes
Full The Big Number update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Security
- Server
The Big Number changes
1.7.0 Fortress Update
Fortress can be accessed by clicking in the icon above the pet icon
17 buildings to construct / upgrade using the new currency Hardware Components (HC)
7 new bosses inside the Fortress to defeat.
Now the true win condition is earned after defeating OUROBOROS, defeating all the 17 firewalls will give a ‘Chapter 1 complete’
Some buildings / upgrades (Security Tower, Operators, program mastery) will give you Fortress DPS.
Some buildings will give you passive income, such as production bonuses, more breach credits, more entropy...
You will be able to trade Entropy / Breach credits -> HC
You will be able to level up operators and send them to expeditions
You’ll earn HC for first clear of bosses as well as an Exploit Package (randomized loot drops from bosses, with modifiers that persist through prestige)
Combat programs now have a mastery level that grows with use, adding permanent stat bonuses.
Redesigned the Data Farm panel, including new crop slots, crops to plant!
Now when you buy upgrades from the Network Map related to the crops, it correctly shows the yield in data farm panel
Now in auto-plant instead of picking a single crop for all slots, you now assign how many slots each crop should occupy.
Source
Changelog.gg summarizes and formats this update. How we read updates.
