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Steam News1 June 202625d ago

June 1 Update Patch: Battle Rewind Optimization, Chris & Fire Dragon Adjustments

Hello everyone! The Bell Echoes has released the June 1 update patch. This update primarily optimizes the Battle Rewind feature and includes multiple adjustments centered around Chris and the Fire Dragon, including Fire

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Hello everyone!

What changed

0 fixes3 additions23 changes0 removals
  • Performance
  • Gameplay
  • Balance
changedThis update primarily optimizes the Battle Rewind feature and includes multiple adjustments centered around Chris and the Fire Dragon, including Fire Dragon stat improvements, replacements of some of Chris’s talents, skill Insight effect adjustments, and tutorial video format optimization.
addedBattle Rewind Feature OptimizationNew options have been added to the Battle Rewind feature.
addedBattle Rewind Feature OptimizationWhen performing a Battle Rewind, you can now choose:
changedBattle Rewind Feature OptimizationRewind to the start of battle
changedBattle Rewind Feature OptimizationRewind to the start of the current turn
changedOptimized Tutorial Video FormatOptimized the video format used in tutorials to reduce the risk of game crashes.

The Bell Echoes has released the June 1 update patch.

This update primarily optimizes the Battle Rewind feature and includes multiple adjustments centered around Chris and the Fire Dragon, including Fire Dragon stat improvements, replacements of some of Chris’s talents, skill Insight effect adjustments, and tutorial video format optimization.

Battle Rewind Feature Optimization

New options have been added to the Battle Rewind feature.

When performing a Battle Rewind, you can now choose:

  • Rewind to the start of battle

  • Rewind to the start of the current turn

Stability and Tutorial Optimization

Optimized Tutorial Video Format

Optimized the video format used in tutorials to reduce the risk of game crashes.

Chris and Fire Dragon Adjustments

Fire Dragon Level Stat Improvements

The stat values of the 【Fire Dragon】 summoned by Chris have been significantly increased at each level.

Chris Talent Adjustments

【Soul Loss Tear】 Replaced with 【Will Inscription】

Previous talent:

【Soul Loss Tear】

When each stack of 【Soul Arrow】 detonates, True Physical Damage +1 When each stack of 【Soul Arrow】 detonates, True Physical Damage +2 When each stack of 【Soul Arrow】 detonates, True Physical Damage +3

Replaced with:

【Will Inscription】

When each stack of 【Soul Arrow】 detonates, True Physical Damage +X (X = 25% Will attribute) When each stack of 【Soul Arrow】 detonates, True Physical Damage +X (X = 50% Will attribute) When each stack of 【Soul Arrow】 detonates, True Physical Damage +X (X = 100% Will attribute)

【Soul Devour Mark】 Replaced with 【Lethal Detonation】

Previous talent:

【Soul Devour Mark】 Each stack of 【Soul Arrow】 on the enemy increases all non-true damage they receive by +10%.

Replaced with:

【Lethal Detonation】 Upon landing a critical hit, automatically detonate 【Soul Arrow】 on the enemy. The 【Soul Arrow】 damage detonated by this effect benefits from critical damage bonuses.

【Flame Dragon Rebirth】 Replaced with 【Draconic Lineage】

Previous talent:

【Flame Dragon Rebirth】 If 【Fire Dragon】 is already on the field when 【Fire Dragon】 is summoned again, Max HP and Current HP +50%.

Replaced with:

【Draconic Lineage】 If 【Fire Dragon】 is already on the field when 【Fire Dragon】 is summoned again, level +2. This effect persists throughout the battle.

【Dragon Devour Growth】 Replaced with 【Soul Brand Scorch】

Previous talent:

【Dragon Devour Growth】 After 【Fire Dragon】 kills an enemy, gain 1 level. This effect persists throughout the battle.

Replaced with:

【Soul Brand Scorch】 Whenever 【Fire Dragon】 deals skill damage, enemies on the field bearing 【Soul Hunt Mark】 always receive 50% of the damage dealt.

【Dragon Soul Possession】 Value Adjustment

The following value adjustments have been made to 【Dragon Soul Possession】:

Before adjustment:

While in the 【Human-Dragon Link】 state, Chris gains a 40% attribute boost from the Fire Dragon. While in the 【Human-Dragon Link】 state, Chris gains a 50% attribute boost from the Fire Dragon. While in the 【Human-Dragon Link】 state, Chris gains 100% of the Fire Dragon’s Magic Power attribute, and all other attributes are boosted by 60%.

After adjustment:

While in the 【Human-Dragon Link】 state, Chris gains a 30% attribute boost from the Fire Dragon. While in the 【Human-Dragon Link】 state, Chris gains a 40% attribute boost from the Fire Dragon. While in the 【Human-Dragon Link】 state, Chris gains 100% of the Fire Dragon’s Will / Technique attributes, and all other attributes are boosted by 50%.

Chris Skill Insight Adjustments

Previous Insight:

【Soul Hunt Mark】 Link Effect: When detonating 【Soul Arrow】, each stack deals the same amount of True Fire Damage.

Adjusted to:

【Soul Hunt Mark】 Link Effect: When detonating 【Soul Arrow】, apply X (5 + 100% Will) points of healing to self.

Previous Insight:

【Soul Hunt Mark】 duration +1 turn

Adjusted to:

Each stack of 【Soul Arrow】 on the enemy increases all non-true damage they receive by +10%.

Previous Insight:

After 【Body Art · Rebound Charge】 displaces self in reverse, the potency of the special attack triggered upon collision +50%.

Adjusted to:

After 【Body Art · Rebound Charge】 displaces self in reverse, the potency of the special attack triggered upon collision +100%.

Previous Insight:

When 【Grapple · Instant Throw】 throws 【Fire Dragon】 or 【Dragon Crystal】, self SP +10.

Adjusted to:

When 【Grapple · Instant Throw】 throws 【Fire Dragon】, it can reduce 【Fire Dragon】’s HP to zero and immediately enter the 【Human-Dragon Link】 state. The throw landing point must be set on self’s tile.

Previous Insight:

【Grapple · Instant Throw】 Link Effect: When selecting an object to attack an enemy, it is treated as a ranged attack and the object is immediately destroyed.

Adjusted to:

【Grapple · Instant Throw】 Link Effect: When selecting an object to attack an enemy, it is treated as a ranged attack, potency +50%, and the object is immediately destroyed.

Thank you all for your feedback on the new version.

We will continue to fix issues, adjust balance, and optimize future content based on your gameplay experience.

— The Bell Echoes Development Team

Source

Steam News / 1 June 2026

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