Full notes
Full The Battle of Polytopia update
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What changed
- Compatibility
- Fixes
- UI and audio
- Gameplay
The Battle of Polytopia changes
In this release we focused on fixing bugs that were found during beta and early release of the Cymanti Rework build.
Fixed mantis head in chipmunk mode
Properly display perfection difficulty bonus % in game setup ui
Aquarion can no longer fertilize tiles with crops on them already (which caused crops to dissapear)
Updated Cymanti tribe preview
Moth eggs can no longer swim (preventing them to be pushed into water)
Aquarion can no longer drain tiles, and others can’t dash drain
Other tribes can now see how many turns before larva turns to moth
Larvas can now grow into moths if mind-bent by another tribe
Moths now properly spawn eggs instead of daggers if mind bent
Can not swarm swarmed units
Allow breaking ice under units if they can stand on the tile without ice (flying units, tiles with algae or bridge)
Changed Cymanti explorer to Ciru bug
Make sure double attack cannot be used after capturing a city or examining a ruin
End result screen now show correct number of technologies researched
Updated localization
Explorer pathfinding now includes mountains and increased sight range when evaluating which tile to move towards
Enjoy!
Source
Changelog.gg summarizes and formats this update. How we read updates.
