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Steam News28 May 20251y ago

New Game Mode Added: Survival Mode!

Hey Pilots! A new update has landed for The Battle of Aurinoxia. This update contains a mixture of new features, graphics updates, and bugfixes.

In this update4

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Full The Battle of Aurinoxia update

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Repeated intro

Hey Pilots!

What changed

3 fixes11 additions9 changes0 removals
  • Gameplay
  • Maps
  • UI and audio
  • Fixes
addedA new update has landed for The Battle of Aurinoxia. This update contains a mixture of new features, graphics updates, and bugfixes.
addedSurvival Mode: Test Your LimitsA brand new game mode puts you up against randomly generated waves of enemies until you have defeated all six stage bosses in random order.
addedUpdated GraphicsCMDR.9G has a new paint job and some flashy lights to make him a bit more interesting. The shield power ups also got a facelift.
fixedOther FixesThis update contains several bug fixes and QoL updates, as well as some menu text updates. See the full change list below.
addedChange ListAdded new "Survival Mode" game play mode.
changedChange ListChanged "Arcade Mode" to "Story Mode" to better describe the game play.

The Battle of Aurinoxia changes

addedA new update has landed for The Battle of Aurinoxia. This update contains a mixture of new features, graphics updates, and bugfixes.
addedA brand new game mode puts you up against randomly generated waves of enemies until you have defeated all six stage bosses in random order.
addedCMDR.9G has a new paint job and some flashy lights to make him a bit more interesting. The shield power ups also got a facelift.
fixedThis update contains several bug fixes and QoL updates, as well as some menu text updates. See the full change list below.
addedAdded new "Survival Mode" game play mode.

A new update has landed for The Battle of Aurinoxia. This update contains a mixture of new features, graphics updates, and bugfixes.

Survival Mode: Test Your Limits

A brand new game mode puts you up against randomly generated waves of enemies until you have defeated all six stage bosses in random order.

Explore Survival Mode on your favorite difficulty level for infinite replayability, as no two runs will be the same!

Updated Graphics

CMDR.9G has a new paint job and some flashy lights to make him a bit more interesting. The shield power ups also got a facelift.

Other Fixes

This update contains several bug fixes and QoL updates, as well as some menu text updates. See the full change list below.

Change List

  • Added new "Survival Mode" game play mode.

  • Changed "Arcade Mode" to "Story Mode" to better describe the game play.

  • Renamed "Stage Select" to "Mission Select" in game menu.

  • Added new Steam Achievement for Survival Mode.

  • Updated text on a few existing Steam Achievements.

  • Modifications to audio loading to support better looping and playback during new game modes.

  • Updated stage clears and return-to-menu paths for various play modes.

  • Game CMDR.9G a new paint job and flashy fx.

  • Added new marker components (F9) to allow for fine tuning alignment of bosses and other enemies using StageScript.

  • Modified boss movements in several stages to allow them to stray from center of screen more often.

  • Fixed hooks to boss death animation to prevent their invisible carcasses from lingering in scene after death.

  • Fixed laser beams firing after death on various bosses, elite enemies.

  • Improved sound fx playback logic for projectiles to address a memory leak.

  • Updated z layers for enemies to better handle overlapping.

  • Updated graphics for Stage Clear and Checkpoint.

  • Updated graphics for Shield1 and Shield4 power ups.

  • Bomb/M-Bomb explosions now have randomly varied brightness.

  • Activating M-Bomb now grants short temporary invincibility.

  • ESC key now pauses/unpauses game.

  • Added new StageScript commands for use in level scripting.

Source

Steam News / 28 May 2025

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